Muzul: Difference between revisions

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(Created page with "{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=Cult of the Absolute|location=Goblin Camp|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=350px}}'''Devout Muzul''' is a g...")
 
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{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=[[File:Devout Muzul.PNG|350px]]}}'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
{{Infobox creature
==Conditions==
| name = Muzul
*{{Cond|Slightly Drunk}}
| faction = [[Cult of the Absolute]]
==Attacks and abilities==
| titles = Devout
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Mace}}.
| image = Devout Muzul.PNG
| race = [[Goblin]]
| level = 2


{{DamageInfo|die=6|count=1|type=Bludgeoning}}
| size = Small
| type = Humanoid
| e hp = 9
| hp = 14
| t hp = 18
| ac = 14
| movement m = 9
| weight kg = 35
| str = 11
| dex = 11
| con = 10
| int = 10
| wis = 14
| cha = 8


{{Attack Roll}}: +2
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}


{{Action}}}}{{Feature box|name=Bless|Casts {{SAI|Bless}} as a Level 1 spell, targeting up to 3 allies.
'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.


{{Concentration}}
==Attacks and abilities==
{{Duration|10}}
{{Feature box|Main Hand Attack|item=Mace}}
 
{{Action}}}}{{Feature box|name=Sacred Flame|Engulf a target in a flame-like radiance.


{{DamageInfo|die=8|count=1|type=Radiant}}
{{Feature box|Bless}}


{{SavingThrow|DEX|dc=12}} to avoid damage.
{{Feature box|Sacred Flame}}


{{Range|m=9|ft=60}}


{{Action}}}}{{NavGoblinCamp}}
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]

Latest revision as of 08:24, 2 June 2024

Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft