Muzul: Difference between revisions

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(Created page with "{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=Cult of the Absolute|location=Goblin Camp|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=350px}}'''Devout Muzul''' is a g...")
 
(infobox)
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{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=[[File:Devout Muzul.PNG|350px]]}}'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
{{Infobox character
 
| name = Muzul
| faction = [[Cult of the Absolute]]
| titles = Devout
| image = Devout Muzul.PNG
| race = [[Goblin]]
| level = 2
 
 
| modules =
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| hit_points = 14
| hit_points_tactician = 18
| armour_class = 14
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 11
| dex = 11
| con = 10
| int = 10
| wis = 14
| cha = 8
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature3_name = Fury of the Small
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you.
| feature3_mode = Tactician
}}
}}
 
 
 
 
 
 
 
'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
==Conditions==
==Conditions==
*{{Cond|Slightly Drunk}}
*{{Cond|Slightly Drunk}}

Revision as of 13:10, 12 February 2024




Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.

Conditions

Attacks and abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft