List of sources of critical hit threshold reduction: Difference between revisions

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(→‎Reducing the threshold for critical hits: - adding Bloody Inheritance)
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* {{MdRarityItem|Dark Justiciar Helmet}} → [[Covert Critical]] ''(while [[Obscured]])''
* {{MdRarityItem|Dark Justiciar Helmet}} → [[Covert Critical]] ''(while [[Obscured]])''
* {{MdRarityItem|Sarevok's Horned Helmet}} → [[Deathbringer's Sight]]
* {{MdRarityItem|Sarevok's Horned Helmet}} → [[Deathbringer's Sight]]
=== Conditions ===
* {{SAI|A Most Bloody Inheritance (Condition)|A Most Bloody Inheritance|w=30}} ''(critical threshold is reduced by 2, available only in the [[The Dark Urge]] origin)''


=== Consumables ===
=== Consumables ===

Revision as of 23:33, 15 January 2024

Normally only an attack roll of 20 is a critical hit. The following is a list of ways to make critical hits more likely.

Increasing the likelihood of critical hits

  • Attacking with Advantage almost doubles the likelihood of rolling a critical.[1]
  • Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:

Reducing the threshold for critical hits

These effects reduce the threshold required for a critical hit by 1.

Equipment

Weapons

Cloaks

Armour and headgear

Conditions

Consumables

Class features

Feats

Illithid Powers

  • Fierce Perilous Stakes Fierce Perilous Stakes (Target's critical threshold is reduced by 5, but it is also vulnerable to all damage)

Guaranteed critical hits

There are also several ways to guarantee a critical hit.

References