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War Picks

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War PicksWar Picks are a type of one-handed martial melee weapon. The following are some base attributes common to most war picks, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see War Pick. Further down below, you can find a list of all war picks in the game.

Properties

Damage
1d8 (1~8) + Strength modifier PiercingPiercing
Details
One-Handed One-Handed
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
DippableDippable

Actions[edit source]

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Maiming StrikeMaiming Strike (Action)
Possibly Maims Maims your target. They can't move. (Recharge: Short rest Recharge: Short rest.)
Piercing StrikePiercing Strike (Action)
Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds. (Recharge: Short rest Recharge: Short rest.)
Weakening StrikeWeakening Strike (Action)
Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip. (Recharge: Short rest Recharge: Short rest.)

List of war picks

ItemEnch.DamageDamage
type
WeightPriceSpecial
Pickaxe1d8Piercing0.9 kg
1.8 lb
10
War Pick1d8Piercing0.9 kg
1.8 lb
50
Deep Delver1d8Piercing0.9 kg
1.8 lb
100
Dig Deep
Inflicts Shattered Shattered on hit.
Hoppy+11d8 + 1Piercing0.9 kg
1.8 lb
100
Revitalising StrikeRevitalising Strike (Action)
Smash into a foe, wounding them and healing your own injuries. (Recharge: Short rest Recharge: Short rest.)
War Pick +1+11d8 + 1Piercing0.9 kg
1.8 lb
40

Legacy content

    (None)


External links[edit | edit source]

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