Barth: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Picture, 3d model)
(infobox)
(12 intermediate revisions by 7 users not shown)
Line 4: Line 4:
| image = Barth.png
| image = Barth.png
}}
}}
{{CharacterInfo
{{Infobox character
|name = Barth
| name = Barth
|image=
| image = Barth.png
[[File:Barth.png|330px]]
| race = [[High half-elf]]
|STR=11
| voice = Stephen Hogan
|DEX=12
| occupation = Adventurer
|CON=14
| level = 2
|INT=10
|WIS=10
|CHA=12
|level=2
|race=[[Half-Elf#High Half-Elves|High Half-Elf]]
|type=Humanoid
|HP=18
|AC=14
|speed=9m / 30ft
|size=Medium
|weight=55kg / 110lbs
|proficiency=2
|initiative=+1
|location = [[Druid Grove]]
|allies = [[Aradin]], [[Remira]]
|alt-name=3d model|alt-image=[[File:Barth 3Dmodel.png|250px]]}}'''Barth''' is a [[Half-Elf#High Half-Elves|High Half-Elf]] NPC in [[Baldur's Gate 3]]. He is an adventurer, travelling with [[Aradin]] and [[Remira]] and can be found at the [[Druid Grove]].


== Passive Features ==
| modules =
* [[Fey Ancestry]]
{{Infobox statistics
* [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision (Passive Feature)]] [[Darkvision_(Passive_Feature)|Darkvision]]
| child = yes
| size = Medium
| type = Humanoid
| armour_class = 14
| hit_points = 18
| hit_points_tactician = 23
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 55
| weight_lb = 110
| hiddenlevel = 2
| str = 11
| dex = 12
| con = 14
| int = 10
| wis = 10
| cha = 12


== Act 1 ==
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Fey Ancestry
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
}}
}}
'''Barth''' is a [[high half-elf]] and adventurer, travelling with [[Aradin]] and [[Remira]]. He can be found at the [[Emerald Grove]].
 
== Involvement ==
=== Act One ===
{{SpoilerWarning}}
{{SpoilerWarning}}
If he survives the [[Goblin]] attack and stays in the Druid Grove, he will have his mothers' locket stolen by [[Meli]] and will chase and confront him. Depending on the player's intervention, he can leave in anger, decide to give the locket to Meli, or slap Meli, the latter of which might lead to an altercation with [[Ikaron]].
If he survives the [[Goblin]] attack and stays in the Druid Grove, he will have his mothers' [[Brass Locket]] stolen by [[Meli]] and will chase and confront him. Depending on the player's intervention, he can leave in anger, decide to give the locket to Meli, or slap Meli, the latter of which might lead to an altercation with [[Ikaron]].
 
If the player allows Meli to take the locket, it can later be recovered from the [[Tiefling Hideout]] and returned to Barth. He will then give backstory about the locket and its importance to him.
 
The player can further request the locket back from Barth after hearing his story. If the player presses him for the locket it will result in Barth and his crew becoming hostile and attacking the party.
 
==== Leaving the grove ====
If Aradin's adventuring group left the Grove, they are ambushed by goblins on the way to the [[Blighted Village]]. Barth and Aradin are the only survivors and will leave after speaking to the party. Barth does not show up again.


== Gallery ==
<gallery heights="250px" mode="packed">
Barth Model.png|Barth's model.
</gallery>


{{Character}}
{{NavEmeraldGrove}}
[[Category: Humanoids]]
[[Category: Humanoids]]
[[Category: Half-Elves]]
[[Category: Half-Elves]]
[[Category: Characters in Act 1]]
[[Category: Characters in Act 1]]

Revision as of 10:21, 10 February 2024

Barth is a high half-elf and adventurer, travelling with Aradin and Remira. He can be found at the Emerald Grove.

Involvement

Act One

If he survives the Goblin attack and stays in the Druid Grove, he will have his mothers' Brass Locket stolen by Meli and will chase and confront him. Depending on the player's intervention, he can leave in anger, decide to give the locket to Meli, or slap Meli, the latter of which might lead to an altercation with Ikaron.

If the player allows Meli to take the locket, it can later be recovered from the Tiefling Hideout and returned to Barth. He will then give backstory about the locket and its importance to him.

The player can further request the locket back from Barth after hearing his story. If the player presses him for the locket it will result in Barth and his crew becoming hostile and attacking the party.

Leaving the grove

If Aradin's adventuring group left the Grove, they are ambushed by goblins on the way to the Blighted Village. Barth and Aradin are the only survivors and will leave after speaking to the party. Barth does not show up again.

Gallery