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Ignur

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Ignur is a Black Gauntlet of Bane found in the audience chamber of the Wyrm's Rock Fortress at X: 16 Y: 202 after Gortash's coronation.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Control.webp

Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.

 Range: 3 m / 10 ft
Spirit Guardians.webp
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic damage

Call forth spirits to protect the area around you.

WIS Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Blight.webp
Blight Blight ()
D8 Necrotic.png 8d8 (8~64) Damage TypesNecrotic damage

Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.

CON Save
 Range: 9 m / 30 ft
Dominate Person.webp

Dominate Dominate a nearby humanoid. Allies are unaffected.

WIS Save
 Range: 18 m / 60 ft
Inflict Wounds.webp
D10 Necrotic.png 3d10 (3~30) Damage TypesNecrotic damage

Putrefy a creature with Damage TypesNecrotic energy filling your hands.

 Melee: 1.5 m / 5  ft
Phantasmal Killer.webp
D10 Psychic.png 4d10 (4~40) Damage TypesPsychic damage

Haunt a creature with illusions of its greatest fears. It takes 4d10Damage TypesPsychic Damage per turn, cannot move, has Disadvantage Icon.png Disadvantage on Ability Checks and Attack Rolls

WIS Save
 Range: 18 m / 60 ft

Loot[edit | edit source]