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Dresten

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Fist Dresten is a human fighter and a member of the Flaming Fist. He can be found in Wyrm's Rock Fortress in Act Three.
He'll clean up the city in no time. Got more backbone in his little finger than Ravengard has in his entire body.
Dresten (from the cut-out dialogue)

Involvement[edit | edit source]

Dresten is standing watch in the Mess Hall inside the fortress, accompanied by a single Steel WatcherSteel Watcher. If spoken to, he allows the party to mind their own business - in due limits.

There is also a cut-out dialogue with Dresten that supposedly would have been enacted if the party bypassed the conversation with Enver GortashEnver Gortash via the Steel Watcher (one occurring straight after entering the fortress). Throughout it, the automaton accompanying Dresten joins the dialogue and acts first mildly hostile to the player character, but then changes its attitude abruptly and invites them upstairs "to make acquaintance to Lord Gortash" (of which the Fist is quite surprised). In this case, Dresten also informs the player character about the ceremony upheld in the Audience Hall and compares Gortash against Ulder RavengardUlder Ravengard, clearly not in favor of the latter.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

CleaveCleave (Action)   –  Halberd
Damage: 5 + modifiers
5 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft
Recharge: Short rest Recharge: Short rest
Sweeping AttackSweeping Attack (Action + Superiority Die)
Damage:

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.

Loot[edit | edit source]