List of sources of critical hit threshold reduction: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Added "once per short rest" to Exposing Bite guaranteed critical)
mNo edit summary
Line 3: Line 3:
== Increasing the likelihood of critical hits ==
== Increasing the likelihood of critical hits ==


* Attacking with [[Advantage]] almost doubles the likelihood of rolling a critical<ref>https://statmodeling.stat.columbia.edu/2014/07/12/dnd-5e-advantage-disadvantage-probability/</ref>
* Attacking with [[Advantage]] almost doubles the likelihood of rolling a critical.<ref>https://statmodeling.stat.columbia.edu/2014/07/12/dnd-5e-advantage-disadvantage-probability/</ref>
* Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:
* Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:
** {{SAI|Halfling Luck}}
** {{SAI|Halfling Luck}}
Line 35: Line 35:
=== Feats ===
=== Feats ===


* {{SAI|Spell Sniper|w=30}} ''(attacks with spells only)''
* {{SAI|Spell Sniper|w=30}} ''(spell attacks only)''


=== Illithid Powers ===
=== Illithid Powers ===
* {{SAI|Fierce Perilous Stakes|w=30}} ''(Reduced by 5 but vulnerable to all damage)''
* {{SAI|Fierce Perilous Stakes|w=30}} ''(Target's critical threshold is reduced by 5, but it is also vulnerable to all damage)''


== Guaranteed critical hits ==
== Guaranteed critical hits ==

Revision as of 02:54, 15 January 2024

Normally only an attack roll of 20 is a critical hit. The following is a list of ways to make critical hits more likely.

Increasing the likelihood of critical hits

  • Attacking with Advantage almost doubles the likelihood of rolling a critical.[1]
  • Similarly, any effect that triggers a re-roll of an attack die will increase the likelihood of landing a critical hit, including:

Reducing the threshold for critical hits

These effects reduce the threshold required for a critical hit by 1.

Equipment

Weapons

Cloaks

Armour and headgear

Consumables

Class features

Feats

Illithid Powers

  • Fierce Perilous Stakes Fierce Perilous Stakes (Target's critical threshold is reduced by 5, but it is also vulnerable to all damage)

Guaranteed critical hits

There are also several ways to guarantee a critical hit.

References