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{{Infobox character
{{Infobox creature
| name = Filro the Forgotten
| name = Filro
| titles = The Forgotten
| image = Filro.png
| full_name = Filro
| imagesize = 0.7
| title = The Forgotten
| full name = Filro the Forgotten
| class = [[Wizard]]
| class = [[Wizard]]
| race = [[Lolth-sworn drow]]
| race = [[Lolth-sworn drow]]
| level = 5
| level = 5
| voice = Robert G. Slade
| va = [https://www.imdb.com/name/nm0805195 Robert G. Slade]
| faction = [[Lolth|Lolthite]]
| faction = [[Lolth|Lolthite]]
| hometown = [[Dread Hollow]], [[Underdark]]
| hometown = [[Dread Hollow]], [[Underdark]]
 
| prof bonus = +3
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
| armour_class = 11
| ac = 11
| hit_points = 32
| hp = 32
| hit_points_tactician = 41
| t hp = 41
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 75
| weight_kg = 75
| weight_lb = 165
| hiddenlevel = 5
| hiddenlevel = 5
| str = 10
| str = 10
Line 29: Line 26:
| wis = 8
| wis = 8
| cha = 9
| cha = 9
| int_save_proficiency = y
| int save prof = yes
| wis_save_proficiency = y
| wis save prof = yes
| feature1_name = Darkvision
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Sunlight Sensitivity
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Fey Ancestry
| feature2_description = Immunity to sleep and advantage on saves against Charmed.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Sunlight Sensitivity
| feature4_description = While in sunlight, has disadvantage on attack rolls and Perception checks that rely on sight.
}}
}}
}}
'''Filro the Forgotten''' is a hostile male [[Drow]] [[Wizard]] located in the [[Dread Hollow]] area of the [[Underdark]].  
'''Filro the Forgotten''' is a hostile male Drow Wizard located in the [[Underdark]] in the [[Dread Hollow]] sub-area. He fights alongside the [[Hook Horror]]s that patrol around the Sussur Tree. Filro holds one of the three pieces required to rebuild the powerful [[Mourning Frost]].
Can be spoken to with {{SAI|Speak with Dead}}.


Can be spoken to with {{SAI|Speak with Dead}}.
==Overview==
Filro fights alongside the [[Hook Horror]]s that patrol around the Sussur Tree. Filro holds the {{RarityItem|Icy Crystal}}, one of the three pieces required to rebuild the powerful {{RarityItem|Mourning Frost}}.


== History ==
== History ==
{{SpoilerWarning}}
[[Xargrim]], Filro, and [[Dhourn]] were trying to find the [[Adamantine Forge]] somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".
[[Xargrim]], Filro and [[Dhourn]] were trying to find the [[Adamantine Forge]] somewhere within the Underdark. Filro, abandoned by his companions, was found by a pack of [[Hook Horror]]s who took him in and cared for him.  
 
Abandoned by his companions after they turned on each other, Filro was found by a pack of [[Hook Horror]]s who took him in and cared for him.  


Filro discovered a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".
== Related Quests ==
*[[The Adamantine Forge]]


== Combat ==
== Combat ==
=== Spells and abilities ===
=== Spells and abilities ===
* {{SAI|Fire Bolt}}
{{feature box|Fire Bolt}}
* {{SAI|Sleep}}
{{feature box|Sleep}}
* {{SAI|Tasha's Hideous Laughter}}
{{feature box|Tasha's Hideous Laughter}}
* {{SAI|Thunderwave}}
{{feature box|Thunderwave}}
* {{SAI|Mirror Image}}
{{feature box|Mirror Image}}
* {{SAI|Misty Step}}
{{feature box|Misty Step}}
* {{SAI|Hypnotic Pattern}}
{{feature box|Hypnotic Pattern}}
* {{SAI|Shield}}
{{feature box|Shield}}
* {{SAI|Feather Fall}}
{{feature box|Feather Fall}}


=== Tactics ===
=== Tactics ===
Filro will use the the height advantage he has among the cliffs and roots to throw down debilitating spells onto intruders for the monstrosities to pick off. He favors to cast [[Tasha's Hideous Laughter]] to leave his enemies [[Prone (Condition)|Prone]], leaving them open for a Hook Horror's deadly [[Multiattack]]. Grouping up and position can also lead to a lethal outcome with his [[Thunderwave]] which can throw someone to their demise.
Filro will use the the height advantage he has among the cliffs and roots to throw down debilitating spells onto intruders for the monstrosities to pick off. He favors to cast [[Tasha's Hideous Laughter]] to leave his enemies [[Prone (Condition)|Prone]], leaving them open for a Hook Horror's deadly [[Multiattack]]. Grouping up and position can also lead to a lethal outcome with his [[Thunderwave]] which can throw someone to their demise.


Filro has quite the low [[Wisdom]] and [[Charisma]], making him weak to spells with such [[Saving Throw|Saving Throws]]. A well aimed [[Shove]] can also lead to an instant kill from a high fall or even into a chasm, though you risk losing the [[Icy Crystal]] he carries.  
Filro has low [[Wisdom]] and [[Charisma]], making him weak to spells with such [[Saving Throw|Saving Throws]]. A well aimed [[Shove]] can also lead to an instant kill from a high fall or even into a chasm, though you risk losing the [[Icy Crystal]] he carries.  


Also, if [[Glut|Sovereign Glut]] is a follower, he can use his [[Animating Spores]] ability to revive a Hook Horror as a [[Spore Servant]], letting you use their powerful natural abilities against the other Horrors and the insane wizard.
Also, if [[Glut|Sovereign Glut]] is a follower, he can use his [[Animating Spores]] ability to revive a Hook Horror as a "Spore Servant", letting you use their powerful natural abilities against the other Horrors and the insane wizard.


=== Loot ===
=== Loot ===
Line 77: Line 70:


== Speak with Dead ==
== Speak with Dead ==
When the spell is used, the character must pass a {{Ability check|Deception|20}} as the mad Drow will accuse you of killing their 'beloved'. Failure will have him refusing to talk. If successful, you can ask questions normally.
When the spell is used, the talking party member must pass a {{Ability check|Deception|20}} as the mad Drow will accuse the party of killing their 'beloved'. Failure will have him refusing to talk. If successful, it's possible ask questions normally.


'''Player:''' Who are you?
'''Party member:''' Who are you?


* '''Filro:''' FIlro... forgotten... forsaken...
* '''Filro:''' FIlro... forgotten... forsaken...


'''Player:''' You lived among these creatures?
'''Party member:''' You lived among these creatures?


* '''Filro:''' My pack... found me... fed me... gnome flesh...
* '''Filro:''' My pack... found me... fed me... gnome flesh...


'''Player:''' How did you come to be here?
'''Party member:''' How did you come to be here?


* '''Filro:''' Chasing... mystery... riddle... ''lie...'' the Adamantine Forge...
* '''Filro:''' Chasing... mystery... riddle... ''lie...'' the Adamantine Forge...
** '''Player:''' The Adamantine Forge - what is that?
** '''Party member:''' The Adamantine Forge - what is that?
*** '''Filro:''' Workshop... of great Silouv... Yali...
*** '''Filro:''' Workshop... of great Silouv... Yali...
*** '''Filro:''' Artefacts... beyond ''price''...
*** '''Filro:''' Artefacts... beyond ''price''...
** '''Player:''' Where would I find this forge?
** '''Party member:''' Where would I find this forge?
*** '''Filro:''' Location... was Dhourn's task... I learned... of the ''Guardian...''
*** '''Filro:''' Location... was Dhourn's task... I learned... of the ''Guardian...''
**** '''Player:''' What's the 'Guardian'?
**** '''Party member:''' What's the 'Guardian'?
***** '''Filro:''' Protector... of the Adamantine Forge...
***** '''Filro:''' Protector... of the Adamantine Forge...
***** '''Filro:''' Born... from hellish heat... in hellish heat... destroyed...
***** '''Filro:''' Born... from hellish heat... in hellish heat... destroyed...
** '''Player:''' Who is this Dhourn your records mention?
** '''Party member:''' Who is this Dhourn your records mention?
*** '''Filro:''' Friend... enemy... like Xargrim
*** '''Filro:''' Friend... enemy... like Xargrim


'''Player:''' The glowing tree - what is it?
'''Party member:''' The glowing tree - what is it?


* '''Filro:''' It... stills the Weave... protects me from... the others...
* '''Filro:''' It... stills the Weave... protects me from... the others...
** '''Player:''' What others?
** '''Party member:''' What others?
*** '''Filro:''' Xargrim... Dhourn...
*** '''Filro:''' Xargrim... Dhourn...
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''
Line 111: Line 104:
* {{FRWiki|Filro|long}}
* {{FRWiki|Filro|long}}


{{NavUnderdark}}
{{Underdark}}
[[Category: Available to Speak with Dead]]
[[Category:Drow]]
[[Category:Drow]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Underdark]]
[[Category:Characters in Act One]]
[[Category:Available to Speak with Dead]]

Revision as of 22:54, 9 June 2024

Filro the Forgotten is a hostile male Drow Wizard located in the Dread Hollow area of the Underdark. Can be spoken to with Speak with Dead Speak with Dead.

Overview

Filro fights alongside the Hook Horrors that patrol around the Sussur Tree. Filro holds the Icy Crystal, one of the three pieces required to rebuild the powerful Mourning Frost.

History

Xargrim, Filro, and Dhourn were trying to find the Adamantine Forge somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".

Abandoned by his companions after they turned on each other, Filro was found by a pack of Hook Horrors who took him in and cared for him.

Related Quests

Combat

Spells and abilities

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire
Hurl a mote of fire.
 Range: 18 m / 60 ft
Sleep.webp
Sleep Sleep ()
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Tasha's Hideous Laughter.webp
Tasha's Hideous Laughter Tasha's Hideous Laughter ()
Leave a creature Prone Prone with laughter, without the ability to get up.
WIS Save
 Range: 18 m / 60 ft
Thunderwave.webp
Thunderwave Thunderwave ()
D8 Thunder.png 2d8 (2~16) Damage TypesThunder
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
Mirror Image.webp
Mirror Image Mirror Image ()

Create 3 illusory duplicates of yourself to distract attackers. Each duplicate increases your Armour Class Armour Class by 3.

Whenever you successfully evade an attack, one of the duplicates disappears.

 Range: Self
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Hypnotic Pattern.webp
Hypnotic Pattern Hypnotic Pattern ()

Hypnotise Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move nor act.

This spell can be cast while you are Silenced Silenced.

WIS Save
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)
Shield Spell.webp
Shield Shield ()
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self
Feather Fall.webp
Feather Fall Feather Fall ()
You and nearby allies gain Immunity to Falling damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)

Tactics

Filro will use the the height advantage he has among the cliffs and roots to throw down debilitating spells onto intruders for the monstrosities to pick off. He favors to cast Tasha's Hideous Laughter to leave his enemies Prone, leaving them open for a Hook Horror's deadly Multiattack. Grouping up and position can also lead to a lethal outcome with his Thunderwave which can throw someone to their demise.

Filro has low Wisdom and Charisma, making him weak to spells with such Saving Throws. A well aimed Shove can also lead to an instant kill from a high fall or even into a chasm, though you risk losing the Icy Crystal he carries.

Also, if Sovereign Glut is a follower, he can use his Animating Spores ability to revive a Hook Horror as a "Spore Servant", letting you use their powerful natural abilities against the other Horrors and the insane wizard.

Loot

Speak with Dead

When the spell is used, the talking party member must pass a DC 20 Deception check as the mad Drow will accuse the party of killing their 'beloved'. Failure will have him refusing to talk. If successful, it's possible ask questions normally.

Party member: Who are you?

  • Filro: FIlro... forgotten... forsaken...

Party member: You lived among these creatures?

  • Filro: My pack... found me... fed me... gnome flesh...

Party member: How did you come to be here?

  • Filro: Chasing... mystery... riddle... lie... the Adamantine Forge...
    • Party member: The Adamantine Forge - what is that?
      • Filro: Workshop... of great Silouv... Yali...
      • Filro: Artefacts... beyond price...
    • Party member: Where would I find this forge?
      • Filro: Location... was Dhourn's task... I learned... of the Guardian...
        • Party member: What's the 'Guardian'?
          • Filro: Protector... of the Adamantine Forge...
          • Filro: Born... from hellish heat... in hellish heat... destroyed...
    • Party member: Who is this Dhourn your records mention?
      • Filro: Friend... enemy... like Xargrim

Party member: The glowing tree - what is it?

  • Filro: It... stills the Weave... protects me from... the others...
    • Party member: What others?
      • Filro: Xargrim... Dhourn...
      • Filro: Three seek... Adamantine Forge... only one of us... may find...

External links