Wasp: Difference between revisions

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{{CharacterInfo|name=Devout Wasp|STR=11|level=2|race=Goblin|type=Humanoid|HP=14|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Goblin Camp]]|exp=15|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}|speed=9m / 30ft}}'''Mezzka''' [[Goblin]] [[Goblin Devout|Devout]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside his fellow novices. He can share details about the raid on [[Waukeen's Rest]] and how any prisoners from the inn were taken off to [[Moonrise Towers]].{{Q|... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?|Wasp sharing his story about the latest raid.}}
{{Infobox creature
| name = Wasp
| faction = [[Cult of the Absolute]]
| titles = Devout
| image =  
| race = [[Goblin]]
| level = 2


== Conditions==
| size = Small
{{Condition|Slightly Drunk}}
| type = Humanoid
==Attacks and Abilities==
| e hp = 9
===Main Hand Attack - [[Crude Mace]]===
| hp = 14
{{Action}}
| t hp = 18
| ac = 14
| movement m = 9
| weight kg = 35
| str = 11
| dex = 11
| con = 10
| int = 10
| wis = 14
| cha = 8


{{Attack Roll}}: +2{{DamageInfo|die=6|count=1|type=Bludgeoning}}
| conditions = Slightly Drunk
===Sacred Flame===
| passives = Darkvision, Opportunity Attack
Engulf a target in a flame-like radiance.
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}


{{Action}}
'''Devout Wasp''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. He is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside [[Warlock Tud]] and [[Sharp-eye Sluck]].


{{SavingThrow|DEX|dc=12}} to avoid damage.{{DamageInfo|die=8|count=1|type=Radiant}}{{Range|m=9|ft=60}}
He is eager to share details about the raid on [[Waukeen's Rest]], informing the party that any prisoners from the inn were taken off to [[Moonrise Towers]].{{Q|... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?|Wasp sharing his story about the latest raid.}}
===[[Bless]]===
Casts the [[Bless]] spell


{{Action}}
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Mace}}.


{{Range|m=9|ft=30}}
{{Feature box|Bless}}


{{Concentration}}
{{Feature box|Sacred Flame}}
*Give the [[Bless (Condition)|Bless]] condition to up to three targets.
 
 
 
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]

Latest revision as of 08:30, 2 June 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.
... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
— Wasp sharing his story about the latest raid.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
.
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft