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{{Quote|Arcane | | description = Arcane Trickster is a subclass of Rogue. | ||
| image = Class Rogue Trickster Badge Icon.png | |||
}} | |||
'''Arcane Trickster''' is a [[Rogue#Level 3|Subclass]] of [[Rogue]]. These Rogues are capable of [[Spells|spellcasting]] (from the [[List of Wizard spells|Wizard spell list]]) and use their spells to attack enemies or support allies in combat. Arcane Tricksters use [[Intelligence]] as their spellcasting modifier. | |||
{{Quote class|{{PAGENAME}}}} | |||
== Subclass features == | |||
[[File:Default Rogue Armor Arcane.png|220px|right|Rogue's default armour]]{{SubclassNote|Rogue}} | |||
{{Level header|3}} | |||
; {{Pass|Mage Hand Legerdemain|w=40}} | |||
* When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks. | |||
* Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range. | |||
* As shown the Mage Hand will now last forever until it is destroyed or dismissed. | |||
{{HorizontalRuleImage}} | |||
; Spellcasting Ability | |||
: {{Ability|Intelligence}} | |||
; [[Known_spells|Known spells]] | |||
: Arcane Trickster Spells are '''Always Prepared'''. | |||
; {{SpellSlot|1|2|w=30}} Level 1 Spell Slots Unlocked: 2 | |||
: You gain two Level 1 Spell Slots. | |||
; {{SAI|Mage Hand}} | |||
: Learn the {{SAI|Mage Hand}} cantrip | |||
; {{SpellSlot|cantrip}} Cantrips Known: 2 | |||
: Choose 2 Cantrips from the [[List of Arcane Trickster spells|Wizard spell list]]. | |||
; Known Spells | |||
: Choose 2 Spells from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only) up to Level 1. These spells are '''Always Prepared'''. | |||
: Choose 1 Spell from the [[List of Wizard spells|Wizard spell list]] (any spell school) up to Level 1. This spell is '''Always Prepared'''. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Cantrips | |||
{{div col}} | ; New Cantrips available | ||
* {{ | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{ | * {{SAI|Acid Splash}} | ||
* {{ | * {{SAI|Blade Ward}} | ||
* {{ | * {{SAI|Bone Chill}} | ||
* {{ | * {{SAI|Dancing Lights|c=16}} | ||
* {{ | * {{SAI|Fire Bolt}} | ||
* {{ | * {{SAI|Friends|c=16}} | ||
* {{ | * {{SAI|Light}} | ||
* {{ | * {{SAI|Minor Illusion|c=16}} | ||
* {{ | * {{SAI|Poison Spray}} | ||
* {{ | * {{SAI|Ray of Frost}} | ||
* {{SAI|Shocking Grasp}} | |||
* {{SAI|True Strike|c=16}} | |||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Level 1 spells available | ; New Level 1 [[Enchantment (school)|Enchantment]] and [[Illusion]] spells available | ||
{{div col}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{ | * {{SAI|Charm Person|c=16}} | ||
* {{ | * {{SAI|Colour Spray}} | ||
* {{ | * {{SAI|Disguise Self|r=16}} | ||
* {{ | * {{SAI|Sleep}} | ||
* {{SAI|Tasha's Hideous Laughter|c=16}} | |||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Level | ; New 1st Level Spells available | ||
{{div col}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{ | * {{SAI|Burning Hands}} | ||
* {{ | * {{SAI|Charm Person|c=16}} | ||
* {{ | * {{SAI|Chromatic Orb}} | ||
* {{ | * {{SAI|Colour Spray}} | ||
* {{ | * {{SAI|Disguise Self|r=16}} | ||
* {{ | * {{SAI|Enhance Leap|r=16}} | ||
* {{ | * {{SAI|Expeditious Retreat|c=16}} | ||
* {{ | * {{SAI|False Life}} | ||
* {{ | * {{SAI|Feather Fall|r=16}} | ||
* {{ | * {{SAI|Find Familiar|r=16}} | ||
* {{ | * {{SAI|Fog Cloud|c=16}} | ||
* {{ | * {{SAI|Grease}} | ||
* {{SAI|Ice Knife}} | |||
* {{ | * {{SAI|Longstrider|r=16}} | ||
* {{ | * {{SAI|Mage Armour}} | ||
* {{ | * {{SAI|Magic Missile}} | ||
* {{ | * {{SAI|Protection from Evil and Good|c=16}} | ||
* {{ | * {{SAI|Ray of Sickness}} | ||
* {{ | * {{SAI|Shield (spell)|Shield}} | ||
* {{SAI|Sleep}} | |||
* {{SAI|Tasha's Hideous Laughter|c=16}} | |||
* {{SAI|Thunderwave}} | |||
* {{SAI|Witch Bolt|c=16}} | |||
{{div col end}} | {{div col end}} | ||
{{Level header|4}} | |||
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked: 3 | |||
: You gain an additional Level 1 Spell Slot. | |||
; Known Spells | |||
: Choose 1 Spell from the [[List of Arcane Trickster spells|Arcane Trickster spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is [[Spells#Known Spells|Always Prepared]]. | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
== Arcane Trickster | {{Level header|5}} | ||
{| | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
{{Level header|6}} | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
{{Level header|7}} | |||
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked: 4 | |||
: You gain an additional Level 1 Spell Slot. | |||
; {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked: 2 | |||
: You gain two Level 2 Spell Slots. | |||
; Known Spells | |||
: Choose 1 Spell from the [[#Arcane Trickster spell list|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
{{HorizontalRuleImage}} | |||
; New Level 2 [[Enchantment (school)|Enchantment]] and [[Illusion]] spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Blur|c=16}} | |||
* {{SAI|Crown of Madness|c=16}} | |||
* {{SAI|Hold Person|c=16}} | |||
* {{SAI|Invisibility (spell)|Invisibility|c=16}} | |||
* {{SAI|Mirror Image}} | |||
* {{SAI|Phantasmal Force|c=16}} | |||
{{div col end}} | |||
{{Level header|8}} | |||
; New Level 2 Wizard spells available: | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* {{SAI|Arcane Lock}} | |||
* {{SAI|Blindness}} | |||
* {{SAI|Blur|c=16}} | |||
* {{SAI|Cloud of Daggers|c=16}} | |||
* {{SAI|Crown of Madness|c=16}} | |||
* {{SAI|Darkness|c=16}} | |||
* {{SAI|Darkvision (spell)|Darkvision}} | |||
* {{SAI|Detect Thoughts|c=16|r=16}} | |||
* {{SAI|Enlarge/Reduce|c=16}} | |||
* {{SAI|Flaming Sphere|c=16}} | |||
* {{SAI|Gust of Wind}} | |||
* {{SAI|Hold Person|c=16}} | |||
* {{SAI|Invisibility (spell)|Invisibility|c=16}} | |||
* {{SAI|Knock}} | |||
* {{SAI|Magic Weapon|c=16}} | |||
* {{SAI|Melf's Acid Arrow}} | |||
* {{SAI|Mirror Image}} | |||
* {{SAI|Misty Step}} | |||
* {{SAI|Phantasmal Force|c=16}} | |||
* {{SAI|Ray of Enfeeblement|c=16}} | |||
* {{SAI|Scorching Ray}} | |||
* {{SAI|See Invisibility (spell)|See Invisibility}} | |||
* {{SAI|Shatter}} | |||
* {{SAI|Web|c=16}} | |||
{{div col end}} | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
{{Level header|9}} | |||
; {{Pass|Magical Ambush|w=40}} | |||
: While you are {{Cond|Hiding}}, your targets have {{Disadvantage}} on {{SavingThrow}}s against your [[Spells]]. | |||
{{HorizontalRuleImage}} | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
{{Level header|10}} | |||
; {{SpellSlot|1|4|w=30}}{{SpellSlot|1|2|w=30}}{{SpellSlot|2|2|w=30}} Level 1 Spell Slots Unlocked: 6 | |||
: You gain two additional Level 1 Spell Slots. | |||
; Known Cantrips | |||
: Choose 1 Cantrip from the [[List of Arcane Trickster spells|Wizard spell list]]. | |||
; Known Spells | |||
: Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | |||
{{Level header|11}} | |||
; Known Spells | |||
: Choose 1 Spell from the [[List of Arcane Trickster spells|Wizard spell list]] (schools of [[Enchantment (school)|Enchantment]] or [[Illusion]] only). This spell is '''Always Prepared'''. | |||
{{Level header|12}} | |||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 [[Known spells|known spell]] and replace it with another Spell from the full [[List of Wizard spells|Wizard spell list]]. The replacement spell must still be of a level for which the Arcane Trickster has spell slots. | |||
== Arcane Trickster spellcasting chart == | |||
{| class="wikitable" | |||
|- | |- | ||
! colspan="3" | Arcane Trickster Spellcasting | |||
! colspan="4" | Spell Slots per Spell Level | |||
|- | |- | ||
| Level | | '''Rogue Level''' | ||
| '''Cantrips Known''' | |||
| '''Spells Known''' | |||
| '''1st''' | |||
| '''2nd''' | |||
|- | |- | ||
| | | 3rd | ||
| {{SAI|Mage Hand}} + 2 | |||
| 3* | |||
| 2 | |||
| - | |||
|- | |- | ||
| | | 4th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 4 | |||
| 3 | |||
| - | |||
|- | |- | ||
| | | 5th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 4 | |||
| 3 | |||
| - | |||
|- | |- | ||
| | | 6th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 4 | |||
| 3 | |||
| - | |||
|- | |- | ||
| | | 7th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 5 | |||
| 4 | |||
| 2 | |||
|- | |- | ||
| | | 8th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 6* | |||
| 4 | |||
| 2 | |||
|- | |- | ||
| | | 9th | ||
| {{SAI|Mage Hand}} + 2 | |||
| 6 | |||
| 4 | |||
| 2 | |||
|- | |- | ||
| | | 10th | ||
|{{SAI|Mage Hand}} + 3 | |||
| 7 | |||
| 6 | |||
| 2 | |||
|- | |- | ||
| | | 11th | ||
| {{SAI|Mage Hand}} + 3 | |||
| 8 | |||
| 6 | |||
| 2 | |||
|- | |||
| 12th | |||
| {{SAI|Mage Hand}} + 3 | |||
| 8 | |||
| 6 | |||
| 2 | |||
|} | |} | ||
''* One spell learned at this level can be from [[List of Wizard spells|the entire Wizard spell List]]. The chosen spell must still be of a level for which the Arcane Trickster has spell slots. All other spells must be chosen from the normal [[List of Arcane Trickster spells|Arcane Trickster spell list]]. This additional spell is independent of the Arcane Trickster's '''Replacement Spell Feature'''. '' | |||
== External links == | |||
{{FRWiki|Arcane trickster|long}} | |||
{{RogueNavbox}} | |||
[[Category:Subclasses]] | |||
Latest revision as of 17:24, 25 October 2024
Arcane Trickster is a Subclass of Rogue. These Rogues are capable of spellcasting (from the Wizard spell list) and use their spells to attack enemies or support allies in combat. Arcane Tricksters use Intelligence as their spellcasting modifier.
Subclass features[edit | edit source]
Level 3
- When you cast Mage Hand, the spectral hand is invisible and can carry out additional tasks.
- Your mage hand can stow away or retrieve objects carried by other creatures and use Thieves' Tools at range.
- As shown the Mage Hand will now last forever until it is destroyed or dismissed.
- Spellcasting Ability
- Known spells
- Arcane Trickster Spells are Always Prepared.
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Learn the cantrip
- Cantrips Known: 2
- Choose 2 Cantrips from the Wizard spell list.
- Known Spells
- Choose 2 Spells from the Wizard spell list (schools of Enchantment or Illusion only) up to Level 1. These spells are Always Prepared.
- Choose 1 Spell from the Wizard spell list (any spell school) up to Level 1. This spell is Always Prepared.
- New Cantrips available
- New Level 1 Enchantment and Illusion spells available
- New 1st Level Spells available
Level 4
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Known Spells
- Choose 1 Spell from the Arcane Trickster spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 5
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 6
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 7
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
- New Level 2 Enchantment and Illusion spells available
Level 8
- New Level 2 Wizard spells available
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 9
- While you are , your targets have Disadvantage on Saving throws against your Spells.
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Level 10
- Level 1 Spell Slots Unlocked: 6
- You gain two additional Level 1 Spell Slots.
- Known Cantrips
- Choose 1 Cantrip from the Wizard spell list.
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
Level 11
- Known Spells
- Choose 1 Spell from the Wizard spell list (schools of Enchantment or Illusion only). This spell is Always Prepared.
Level 12
- Replacement Spell (Optional)
- Choose 1 known spell and replace it with another Spell from the full Wizard spell list. The replacement spell must still be of a level for which the Arcane Trickster has spell slots.
Arcane Trickster spellcasting chart[edit | edit source]
Arcane Trickster Spellcasting | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Rogue Level | Cantrips Known | Spells Known | 1st | 2nd | ||
3rd | + 2 | 3* | 2 | - | ||
4th | + 2 | 4 | 3 | - | ||
5th | + 2 | 4 | 3 | - | ||
6th | + 2 | 4 | 3 | - | ||
7th | + 2 | 5 | 4 | 2 | ||
8th | + 2 | 6* | 4 | 2 | ||
9th | + 2 | 6 | 4 | 2 | ||
10th | + 3 | 7 | 6 | 2 | ||
11th | + 3 | 8 | 6 | 2 | ||
12th | + 3 | 8 | 6 | 2 |
* One spell learned at this level can be from the entire Wizard spell List. The chosen spell must still be of a level for which the Arcane Trickster has spell slots. All other spells must be chosen from the normal Arcane Trickster spell list. This additional spell is independent of the Arcane Trickster's Replacement Spell Feature.