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{{PageSeo|title=Gish For'reth|description=Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.|fullkeywords=Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha}}{{Character info
{{PageSeo|title=Gish For'reth|description=Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.|fullkeywords=Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha}}
|name=Gish For'reth
 
|file=For'reth mountain pass model.png
{{Infobox creature|movement m=9|weight kg=75|level=5|str=15|dex=12|con=16|int=16|wis=15|cha=16|con save prof=yes|int save prof=yes|wis save prof=yes|hp=53|ac=16|passives=Opportunity Attack|e hp=37|t hp=68|t passives=Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell|name=Gish For'reth|image=For'reth mountain pass model.png|size=Medium|type=[[Humanoid]]|race=[[Githyanki]]}}
|file-px=120
|level=5
|STR=15
|DEX=12
|CON=16
|INT=16
|WIS=15|
CHA=16
|con save=y
|int save=y
|wis save=y
|race=Githyanki|type=humanoid|HP=53; 68{{Tactician}}|AC=16|size=Medium|weight=75kg / 150lbs|proficiency=3|initiative=1|passive={{PAS|Opportunity Attack}}{{PAS|Githyanki War Magic}}{{PAS|Psionic Empowerment|t=1}}{{PAS|War Caster: Concentration|t=1}}{{PAS|War Caster: Opportunity Spell|t=1}}|location=[[Mountain Pass]] {{Coords|137|556}}|exp=75}}


'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]]. A [[gish]] specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.
'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]]. A [[gish]] specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.


==Attacks and abilities==
==Combat==


*{{SAI|Main Hand Attack}} - Uses [[Githyanki Longsword]]
===Attacks and Abilities===
**Does not use [[Weapon actions]]{{Verify}}
{{Feature box|main hand attack|item=Githyanki Longsword}}{{Feature box|misty step}}{{Feature box|shocking grasp}}{{Feature box|ray of frost}}{{Feature box|burning hands}}{{Feature box|blindness}}{{Feature box|hold person}}
*{{SAI|Hold Person}}
*{{SAI|Shocking Grasp}}
*{{SAI|Misty Step}}
*{{SAI|Burning Hands}}
The {{SAI|Githyanki War Magic}} passive allows him to cast a spell and have an attack every turn, making him a threat from at both melee range and a distance.


His most dangerous ability is {{SAI|Hold Person}}. If successful, it paralyzes a party member completely and guarantees melee-range critical hits, potentially slaying its target in conjuction with [[Baretha|Baretha's]] mighty attacks before they even get a chance to make another [[saving throw]].
==Notes ==
 
*Grants 75 experience when killed.


==See also==
==See also==
*[[Kith'rak Voss]]
*[[Kith'rak Voss]]
*[[Sarth Baretha]]
*[[Sarth Baretha]]
{{NavRisenRoad}}
 
{{The Risen Road}}
[[Category:Githyanki]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act One]]

Latest revision as of 11:20, 5 June 2024

Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Shocking Grasp.webp
D8 Lightning.png 1d8 (1~8) Damage TypesLightning damage

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.
 Melee: 1.5 m / 5  ft
Ray of Frost.webp
D8 Cold.png 1d8 (1~8) Damage TypesCold damage

Reduces the target's Movement Speed by 3 m / 10 ft.
 Range: 18 m / 60 ft
Burning Hands.webp
D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Each flammable target is hit with 3d6Damage TypesFire damage.
DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Blindness.webp
Blindness Blindness ()

Limit a foe's sight range. It is easier to hit, and the creature will miss more often.

Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.

CON Save
 Range: 18 m / 60 ft
Hold Person.webp

Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits.

At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.

WIS Save
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Grants 75 experience when killed.

See also[edit | edit source]