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Jy'ir: Difference between revisions

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{{PageSeo
| description = Raider Jy'ir is a githyanki raider NPC found in Crèche Y'llek in Act One.
| image = Jy'ir.PNG
}}
{{Infobox creature
{{Infobox creature
| name = Raider Jy'ir
| name = Raider Jy'ir
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| hp = 32
| hp = 32
| t hp = 41
| t hp = 41
| xp = 75
| weight kg = 75
| weight kg = 75
| str = 10
| str = 10
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| passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding
| passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding
| t passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding, Psionic Empowerment, Archery
| t passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding, Psionic Empowerment, Archery
| athletics = 0
| acrobatics = 3
| perception = 1
}}
}}


'''Raider Jy'ir''' is a [[githyanki]] [[raider]] [[NPC]] found in [[Act One]].
'''Raider Jy'ir''' is a [[githyanki]] [[raider]] NPC found in [[Crèche Y'llek]] in [[Act One]].
==Interactions==
{{DiQ|What business have you in a crèche dormitory, istik? Move along.|Jy'ir}}
Jy'ir can be initially found in the [[Crèche Y'llek]] [[Crèche Y'llek#Infirmary|Infirmary]], lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.
 
== Involvement ==
Jy'ir can be initially found in the [[Crèche Y'llek#Infirmary|Infirmary]], lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.


She will turn hostile after either of two circumstances:
She will turn hostile after either of two circumstances:
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*When the entire crèche becomes hostile after the completion of [[Discover the Artefact's Secrets]].
*When the entire crèche becomes hostile after the completion of [[Discover the Artefact's Secrets]].


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Githyanki Crossbow}}
{{Feature box|Ranged Attack|item=Githyanki Crossbow}}
{{Feature box|Misty Step}}
{{Feature box|Misty Step}}


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Jy'ir can spend up to three {{SmallIcon|Superiority Die d8 Icon.png}} [[Superiority Die]] on [[Battle Manoeuvers]]:
Jy'ir can spend up to three {{SmallIcon|Superiority Die d8 Icon.png}} [[Superiority Die]] on [[Battle Manoeuvers]]:
{{Feature box|Rally}}
{{Feature box|Rally}}
{{Feature box|Trip Attack (Ranged)}}


{{Feature box|Trip Attack (Ranged)}}
=== Notable loot ===
* {{MdRarityItem|Githyanki Crossbow}}
* {{MdRarityItem|Studded Leather Armour}}


{{Rosymorn Monastery}}
{{Rosymorn Monastery}}

Latest revision as of 00:41, 23 November 2024

Raider Jy'ir is a githyanki raider NPC found in Crèche Y'llek in Act One.

Portrait Jy'ir.png
What business have you in a crèche dormitory, istik? Move along.
Jy'ir

Involvement[edit | edit source]

Jy'ir can be initially found in the Infirmary, lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.

She will turn hostile after either of two circumstances:

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Githyanki Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Manoeuvres[edit | edit source]

Jy'ir can spend up to three Superiority Die on Battle Manoeuvers:

Rally.webp
Rally Rally ()
8 Temporary hit points

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

 Range: 18 m / 60 ft
Trip Attack Ranged.webp
Trip Attack (Ranged) Trip Attack (Ranged) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage A powerful shot that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]