Ardent Kur'ashk 
	
		
	
			
				
		Casting DC 
	14 (Intelligence)
 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			10 
			14 
			16 
			16 
			14 
			10 
		 
	 
	
	
		
			STR 
			DEX 
			CON INT WIS CHA 
		 
	 
	
		
			0 
			+2 
			+6 +6 +5 0 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			0 
			2 
			2 
		 
	 
	You can make an additional free attack after making an unarmed or weapon attack.
Attack an enemy moving out of reach.
  
			
				
		Casting DC 
	16 (Intelligence)
 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			10 
			14 
			16 
			16 
			14 
			10 
		 
	 
	
	
		
			STR 
			DEX 
			CON INT WIS CHA 
		 
	 
	
		
			0 
			+2 
			+8 +8 +7 0 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			0 
			2 
			2 
		 
	 
	You can make an additional free attack after making an unarmed or weapon attack.
Attack an enemy moving out of reach.
  
			
				
		Casting DC 
	16 (Intelligence)
 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			10 
			14 
			16 
			16 
			14 
			10 
		 
	 
	
	
		
			STR 
			DEX 
			CON INT WIS CHA 
		 
	 
	
		
			0 
			+2 
			+6 +6 +5 0 
		 
	 
	
	
		
			Athletics 
			Acrobatics 
			Perception 
		 
	 
	
		
			0 
			2 
			2 
		 
	 
	You can make an additional free attack after making an unarmed or weapon attack.
Attack an enemy moving out of reach.
Enemies succeeding a saving throw  against a cantrip still take half the damage.
Your attacks deal an extra 1d6 Psychic 
  
	 
 
		UID 
	S_CRE_InfirmaryAmbushGuard01
 
		UUID 
	2c0b5b3b-5e48-48e6-b10f-08a910ad07f5
 
		Stats 
	Githyanki_IntelligenceOfficer
 Ardent Kur'ashk  is a githyanki ardent in 
Crèche Y'llek  during 
Act One .
Ardent Kur'ashk can be initially found in the Crèche Infirmary , lying in a bunk bed. He viciously derides any outsiders, if spoken to as a non-gith; however, he reveals slightly more nuance to his kin, expressing disappointment at how relaxed the crèche is acting in the presence of an inquisitor.
He becomes hostile after either of two circumstances:
Characters 
Locations Quests