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Vraalsith

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Ardent Vraalsith is a member of W'wargaz Inquisitor W'wargaz's retinue during Act One.

Portrait Vraalsith.png
Unless you want to be set up as target practise, I suggest you leave, istik.

Involvement[edit | edit source]

Act One[edit | edit source]

Vraalsith has come to the Crèche with W'wargaz Inquisitor W’wargaz, who was sent to locate and retrieve mystical ultimate weapon against ghaik. While it has not been found, Vraalsith watches over the process of training and instructing githyanki youths at the Classroom. He stands on a small gallery at the far north end of the room.

If spoken to, Vraalsith shoos the party away, telling them that otherwise they might become a practice target. If the interacting party member is githyanki, Vraalsith mentions they are not a hatchling anymore to be trained with the other youths.

Vraalsith becomes hostile if attacking anyone in the classroom, or upon the party's return from the journey into the Astral Prism, as part of Lae'zel's quest quest.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Flourish.webp
Flourish Flourish ()   –  Githyanki Shortsword
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Shortsword
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step ( + )
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Githyanki Shortsword
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Mind Spike.webp
Psychic Rend Psychic Rend ()
Damage: 2~16 + modifiers

Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage on Intelligence and Wisdom checks and Saving Throws.

INT Save
 Range: 18 m / 60 ft

Loot[edit | edit source]