Act One: Difference between revisions

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[[File:Chapter 1.webp|right|400px]]
[[File:Chapter 1.webp|right|400px]]
'''Chapter One''' of Baldur's Gate 3 begins immediately after the events of the [[Prologue]], with the crash landing of the [[Nautiloid]] and the [[Character Creation|Player Character]] waking up on the [[Ravaged Beach]].  
'''Act One''' of Baldur's Gate 3 begins immediately after the events of the [[Prologue]], with the crash landing of the [[Nautiloid]] and the [[Character Creation|Player Character]] waking up on the [[Ravaged Beach]].  


== Locations ==
== Locations ==
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== Main Quest ==
== Main Quest ==
As mentioned above, the main quest of '''Chapter One''' is [[Remove the Parasite]]. This main quest serves as a wrapper and is comprised of multiple sub-quests, which will become available to the Player Character once they begin interacting with the world and various [[Non-Player Characters]].
As mentioned above, the main quest of '''Act One''' is [[Remove the Parasite]]. This main quest serves as a wrapper and is comprised of multiple sub-quests, which will become available to the Player Character once they begin interacting with the world and various [[Non-Player Characters]].


* [[Help Omeluum investigate the parasite]]
* [[Help Omeluum investigate the parasite]]
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== Companions ==
== Companions ==
The following companions are available to the Player in Chapter One, with each of them also having an associated quest.   
The following companions are available to the player in Act One, with each of them also having an associated quest.   


* [[Shadowheart]] ([[Daughter of Darkness]])
* [[Shadowheart]] ([[Daughter of Darkness]])
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== Trivia ==
== Trivia ==


* The entirety of the Early Access took place in '''Chapter One'''
* The entirety of [[Early Access]] took place in Act One.

Revision as of 16:25, 29 August 2023

Chapter 1.webp

Act One of Baldur's Gate 3 begins immediately after the events of the Prologue, with the crash landing of the Nautiloid and the Player Character waking up on the Ravaged Beach.

Locations

Chapter One is limited to the Wilderness, the Underdark, Grymforge, and their constituent zones. Leaving these zones will advance time to Chapter Two, causing several events to be resolved based on the player's progress. For example, if the player did not stop the Ritual of Thorns, the ritual will be successful and The Grove will become unaccessible.

Main Quest

As mentioned above, the main quest of Act One is Remove the Parasite. This main quest serves as a wrapper and is comprised of multiple sub-quests, which will become available to the Player Character once they begin interacting with the world and various Non-Player Characters.

Companions

The following companions are available to the player in Act One, with each of them also having an associated quest.

Side Quests

Trivia