Goblin Warrior
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
0
0
-1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
0
0
-1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
0
0
-1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
12 (+1)
13 (+1)
11 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+1
+1
0
0
-1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
Stats
Goblin_Melee_Strong
Goblin Warriors are a generic goblin NPC and enemy found throughout
Act One . Frontline heavy hitters, they are usually armed with two-handed weapons and tougher than most of their kind. Even so, they are relatively weak foes even to a low level party.