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Plagg

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Warrior Plagg is a goblin stationed in the Goblin Camp in Act One.
Make a wrong move, and Boss Ragzlin'll chew you up and spit out the chunks!
Plagg

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Warrior Plagg is in the westernmost room of the Shattered Sanctum with Sharp-Eye CrubSharp-Eye Crub and Tracker Nik-NukTracker Nik-Nuk.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

CleaveCleave (Action)   –  Greataxe
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Main Hand AttackMain Hand Attack (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing
Make a melee attack with your equipped weapon.
Menacing Attack (Melee)Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe
Damage: 2~13 + modifiers
Possibly FrightenFrighten your target. They'll have DisadvantageDisadvantage on Ability CheckAbility Checks and Attack RollAttack Rolls and be unable to move.
PreparePrepare (Movement Speed)   –  Greataxe

Spend 6 m (20 ft) of your movement to deal an additional Strength modifierPhysicalPhysicalDRS damage (minimum 1) on each successful melee weapon attack for the rest of the turn.

Damage: 2~5
1d4 + 1BludgeoningBludgeoning
Throws a sharp stone at a foe.

Loot[edit section | visual editor]