Grymforge: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
Line 22: Line 22:


====Abandoned Temple====
====Abandoned Temple====
This area primarily occupies the northeast region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]]. It is rumored that the [[Philomeen|runaway]] has been seen traversing the temple.  
This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as [[Ochre Jelly]] or [[Hellsboar|Hellsboars]]. It is rumored that the [[Philomeen|runaway]] has been seen traversing the temple.  
----
----
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]]
[[File:Screen_Map_Abandoned_Refuge.jpg|200px|thumb|Map of the Ancient Forge and the Adamantine Forge to the south-east.]]

Revision as of 04:06, 15 November 2023

Template:Up to date

The main hall of Grymforge.

Grymforge is a Location in the Underdark in Chapter One. It encompasses the legendary Adamantine Forge and the lesser Ancient Forge, also known as the Abandoned Refuge.

Built by worshippers of the Lady of Loss in the time immemorium, this long-abandoned fortress has been recently given a second life, with the forces of the Absolute scittering through crumbling ruins and devilish lava pools, bolstering their armaments and seeking a safe incursion point to march their army into the Shadow-Cursed Lands.

Duergar mercenaries billeted at the lower levels of the forge are commading a group of enslaved Ironhands gnomes to free the commander of the local special forces, True Soul Nere, from a sudden cave-in. The only member of the group capable of clearing the cave-in has gone missing, and the duergar are willing to reward anybody who finds the runaway, dead or alive.

Access

The entry to Grymforge is through the Decrepit Village, Underdark X: -7 Y: -210 by taking the skiff from the beach docks.

Areas

Duergar encampment

Accessible immediately upon arrival to the Grymforge, this is the main base of operations for the local Duergar mercenaries. It encompasses the lower areas of the Grymforge and spans from the entry docks below to the True Soul Nere's cave-in above. In order to progress to the upper-most levels of the area and eventually reach the Ancient Forge, one must traverse through the Abandoned Temple to the north-east, or blast through a smaller cave-in to the north-west.

Abandoned Temple

This area primarily occupies the north-eastern region of the location map. It is accessed either through a set of locked and hidden doors east of the entry docks, or through the upper floors of Grymforge when progressing from the north-western cave-in. Many dangerous creatures have found home in these desolate halls, such as Ochre Jelly or Hellsboars. It is rumored that the runaway has been seen traversing the temple.


Map of the Ancient Forge and the Adamantine Forge to the south-east.

Ancient Forge

Main article: Abandoned Refuge.

To the far south of Grymforge, through a series of contraptions and ruins, you can find access to the Abandoned Refuge, also known as the Ancient Forge, and the 'Underdark - Ancient Forge' waypoint. It can be accessed by navigating through the forge grating at the upper levels or by utilising abilities such as Misty Step, Enhance Leap, or Fly to weave through the terrain. Continuing on this route eventually leads to the Adamantine Forge.

Adamantine Forge

Main article: Admantine Forge.

The magnum opus of a long-forgotten Sharran blacksmith, this legendary forge is rumored to be capable of smithing Mithral Ore into armaments of exceptional quality. It is clearly visible from the Abandoned Refuge vista and can be accessed by traversing south-east, down from the 'Underdark - Ancient Forge' waypoint, past the lava pools and across the collapsing bridge.

Connected Locations

The following Locations are connected to the Grymforge:

Regional Waypoints

The following Waypoints Waypoints are available within Grymforge:

caption = Underdark - Grymforge Underdark - Grymforge X: -647 Y: 382
caption = Underdark - Ancient Forge Underdark - Ancient Forge X: -611 Y: 294

Story Interactions

  • Pass all three checks when speaking to the Stonemason to recieve infernal plate
  • Convince the spiders to unionize with Lolth
  • Find Philomeen and negotiate for your lives
  • Save True Soul Nere
  • Save the slaves

Characters

Notable NPCs

Merchants

Animals

Other NPCs

Monsters

Notable loot

Quest items

Other notable

Other Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden Treasure

  • Harper Cache: X: -700 Y: 371 find this blatantly labelled cache, with a dangerous twist.

Quests

External links