List of sources of movement speed

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Revision as of 05:34, 26 December 2023 by Twyrine (talk | contribs) (little reorganising)

This is a list of sources of movement speed in Baldur's Gate 3. Movement speed is a resource that determines the distance a creature can move on its turn. It can be affected by racial or class features, feats, or by using certain actions, spells or items.

Most races have a base movement speed of 9m / 30ft; dwarves, halflings, and gnomes have a base movement speed of 7.5m / 25ft; wood elves and wood half-elves have a base movement speed of 10.5m / 35ft

Increasing your movement speed

Temporary

Actions and spells

  • Dash Dash doubles a character's movement speed at the cost of an Action.
  • Longstrider Longstrider, a level 1 Ritual spell, increases a creature's movement speed by 3 m / 10 ft until the next long rest.
  • Haste Haste doubles a creature's movement speed. Affected creatures also have a second Action, which can be used to Dash a second time for even further mobility.
  • Using Jump Jump, or flying flying can also slightly increase the distance a creature can move.

Class features and actions

Item-based

  • Certain items can give the Momentum Momentum condition, which increases movement speed by 1.5 m / 5 ft per remaining stack. See the condition page for sources of Momentum.
  • Certain items can give the Hastened Hastened condition, which doubles movement speed, also giving a second action which can be used to Dash twice. See the condition page for sources of Haste.
  • Transmuter's Stone: Speed Transmuter's Stone: Speed created by a Transmutation School Wizard grants an additional 3 m / 10 ft movement speed while in a character's inventory. The stone lasts until the Wizard who created it makes another stone, or until the next Long Rest.
  • Elixir of Elven Elegance grants an additional 10 m / 33 ft movement speed when consumed. This effect lasts until the next Long Rest, but will be overridden if another Elixir is consumed.
  • Nyrulna grants an additional 3 m / 10 ft movement speed while equipped.
  • Crusher's Ring grants an additional 3 m / 10 ft movement speed while equipped.
  • Featherlight Boots grants an additional 3 m / 10 ft movement speed while its wearer has 50% Hit Points or less.
  • Martial Exertion Gloves grants the free action Martial Exertion, doubling movement speed and gaining an additional action at the cost of taking significant damage. This action can only be used once per Short Rest.
  • Boots of Speed grants the bonus action Click Heels, doubling movement speed and inflicting Disadvantage on Opportunity Attacks against its wearer.

Permanent

Class features

Other

  • Wood elves and wood half-elves have an increased base speed of 1.5 m / 5 ft.
  • The Mobile Mobile feat permanently increases movement speed by 3 m / 10 ft.

Reducing movement speed

Movement speed can also be reduced or restricted entirely.

See individual condition pages for infliction sources.

Freedom of Movement Freedom of Movement can prevent restriction of movement from certain sources.