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Shadow (creature)

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A Shadow is an undead creature in Baldur's Gate 3.

Involvement[edit section | visual editor]

The generic Shadow creature can be commonly found in Act Two. Due to their Shadowblend Shadowblend passive feature, they cannot be seen unless illuminated by a light source.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Dissolve into the ground and emerge from the shadows at a different location.

Damage: 7~27
2d8 + 3Slashing⁠Slashing
+ 2d4Necrotic⁠Necrotic

Lash out with cursed claws.

Damage: 3~24
3d8Necrotic⁠Necrotic

Claw a foe's heart and possibly leech its Strength by 3. The target dies if its Strength is reduced to 0.

If the target is in bright light or daylight, it makes its Saving Throw Saving Throw with Advantage Advantage.

Loot[edit section | visual editor]

Rather than dropping loot, a Shadow leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse. Each shadow drops a unique vestige. The contained memory is spoken by the game's narrator when the vestige is interacted with.