Drilldown: weapons
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weapons > extra damage:
None
& weapon actions
:
Backbreaker
or
Mobile Shot
or
Rush Attack
or
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passives:
Showing below up to 127 results in range #1 to #127.
A
B
C
- Ceremonial Longsword
- Ceremonial Warhammer
- Chaos Flail
- Charge-Bound Warhammer
- Clown Hammer
- Corrosive Flail
- Cruel Sting
D
- Defender Flail
- Doom Hammer
- Doom Hammer
- Drakethroat Glaive
- Duke Ravengard's Longsword
- Dwarven Thrower
E
F
- Faithbreaker
- False Spear of the Night
- Firestoker
- Flail
- Flail
- Flail +1
- Flail +2
- Flail of Ages
- Flail of Dread Skulls
- Flail of Myrkul
- Foebreaker
- Foebreaker
G
H
- Halberd
- Halberd +1
- Hamarhraft
- Hamarhraft
- Hand Crossbow
- Hand Crossbow +1
- Hand Crossbow +2
- Harmonium Halberd
- Heavy Spiked Club
- Hellfire Hand Crossbow
I
J
K
L
M
- Magical Hand Crossbow
- Magical Pike
- Makeshift Spear
- Maul
- Maul
- Maul +1
- Maul +1
- Merregon Halberd
- Monster Slayer Glaive
- Moonblade
- Morningstar
- Morningstar +1
N
O
P
R
- Ravengard's Scourger
- Returning Pike
- Rusty Glaive
- Rusty Halberd
- Rusty Longsword
- Rusty Maul
- Rusty Maul
- Rusty Morningstar
- Rusty Pike
- Rusty Spear
- Rusty Trident
S
- Sahuagin Spear
- Selûne's Spear of Night
- Shar's Spear of Evening
- Singing Sword
- Sorrow
- Spear
- Spear +1
- Spear +2
- Spear of Night
- Steadfast Maul
- Steadfast Maul
- Sword of the Emperor
T
- The Dancing Breeze
- The Impaler
- The Skinburster
- The Sparky Points
- The Watcher's Guide
- Tough Sunrises
- Trident
- Trident +1
- Trident +2
- Trident of the Waves
- Twist of Fortune