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Ironhand Grenadier: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Ironhand Grenadier
| name = Ironhand Grenadier
| image =  
| image = Ironhand Grenadier.png
| race = [[Deep Gnome]]
| race = [[Gnome]]
| size = Medium
| subrace = [[Deep Gnome]]
| type = Humanoid
| size = [[Medium]]
| type = [[Humanoid]]
| level = 10
| level = 10
| e hp = 50
| e hp = 50
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| ac = 16
| ac = 16
| movement m = 7.5
| movement m = 7.5
| xp = 250
| weight kg = 35
| weight kg = 35
| str = 15
| str = 15
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| int save prof = y
| int save prof = y
| passives = Darkvision, Evasion, Gnome Cunning, Opportunity Attack, Shortened Stride, Superior Padding (-1) @ Studded Leather Armour, Uncanny Dodge
| passives = Darkvision, Evasion, Gnome Cunning, Opportunity Attack, Shortened Stride, Superior Padding (-1) @ Studded Leather Armour, Uncanny Dodge
| athletics = 2
| acrobatics = 3
| perception = 0
| nostore = y
| uuid1 = 817f7eb9-44af-48d5-903a-087f0e20d507
| uid1 = S_END_IronhandGnome001
| stats1 = END_IronHandGrenadier
| uuid2 = 6ec95c2e-134d-4cc4-afb0-57f2b2512d92
| uid2 = S_END_IronhandGnome002
| stats2 = END_IronHandGrenadier
| uuid3 = e39d4684-4743-4675-8c65-be9cf1084f57
| uid3 = S_END_IronhandGnome003
| stats3 = END_IronHandGrenadier
}}
}}
'''Ironhand Grenadier''' is a summonable ally during [[Confront the Elder Brain]] if the party completes [[Avenge the Ironhands]].
'''Ironhand Grenadier''' is a summonable ally during [[Confront the Elder Brain]] if the party completes [[Avenge the Ironhands]].


==Involvement==
==Involvement==
Ironhand Grenadier can be summoned with the {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant, {{SAI|Ironhand Grenadiers}}, if the player completes [[Avenge the Ironhands]] by either siding with [[Wulbren]] or by persuading [[Barcus Wroot]] to take over leadership of the Ironhands.
Ironhand Grenadiers can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant, {{SAI|Ironhand Grenadiers}}, if the completing {{Quest|Avenge the Ironhands}} by either siding with {{CharLink|Wulbren}} or by persuading {{CharLink|Barcus Wroot}} to take over leadership of the Ironhands.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Brace (Ranged)|item=Heavy Crossbow +1}}
{{Feature box|Piercing Shot|item=Heavy Crossbow +1}}
{{Feature box|Ranged Attack|item=Heavy Crossbow +1}}
{{Feature box|Ranged Attack|item=Heavy Crossbow +1}}
 
{{Feature box|Sneak Attack (Ranged)|item=Heavy Crossbow +1}}
{{Feature box|Piercing Shot|item=Heavy Crossbow +1}}
 
{{Feature box|Brace (Ranged)|item=Heavy Crossbow +1}}


===Loot===
===Loot===
* {{MdRarityItem|Studded Leather Armour +1}}
* {{MdRarityItem|Flashblinder}}
* {{MdRarityItem|Heavy Crossbow +1}}
* {{MdRarityItem|Heavy Crossbow +1}}
* {{MdRarityItem|Shortsword +1}}
* {{MdRarityItem|Shortsword +1}}
* {{MdRarityItem|Flashblinder}}
* {{MdRarityItem|Studded Leather Armour +1}}
* 2x {{MdRarityItem|Smokepowder Arrow}}
* {{MdRarityItem|Smokepowder Arrow}} - 2x
* 3x {{MdRarityItem|Smokepowder Bomb}}
* {{MdRarityItem|Smokepowder Bomb}} - 3x


{{Archetypes}}
{{Archetypes}}
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[[Category:Members of Clan Ironhand]]
[[Category:Members of Clan Ironhand]]
[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Deep Gnomes]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Rogues]]

Latest revision as of 19:28, 23 January 2025

Ironhand Grenadier is a summonable ally during Confront the Elder Brain if the party completes Avenge the Ironhands.

Involvement[edit | edit source]

Ironhand Grenadiers can be summoned with the Gather Your Allies Gather Your Allies variant, Ironhand Grenadiers Ironhand Grenadiers, if the completing Avenge the Ironhands Avenge the Ironhands by either siding with Wulbren Wulbren or by persuading Barcus Wroot Barcus Wroot to take over leadership of the Ironhands.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Brace Ranged.webp
Brace (Ranged) Brace (Ranged) ( 6 m / 20 ft)   –  Heavy Crossbow +1
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Heavy Crossbow +1
Damage: 5~14
D10 Piercing.png
1d10 + 4Damage TypesPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow +1
Damage: 5~14
D10 Piercing.png
1d10 + 4Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack (Ranged) Sneak Attack (Ranged) ()   –  Heavy Crossbow +1
Damage: 6~20
D10 Piercing.pngD6 Weapon.png
1d10 + 4Damage TypesPiercing
+ 1d6Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: 18 m / 60 ft
Recharge: Per turn

Loot[edit | edit source]