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Grumm: Difference between revisions
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m (Added combat-relevant skills to infobox) |
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| race = [[Duergar]] | | race = [[Duergar]] | ||
| level = 5 | | level = 5 | ||
| faction = [[ | | faction = [[Cult of the Absolute]] | ||
| class = [[Ranger]] | |||
| ac = 14 | | ac = 14 | ||
| e hp = 30 | | e hp = 30 | ||
| hp = 44 | | hp = 44 | ||
| t hp = 57 | | t hp = 57 | ||
| size = Medium | | size = [[Medium]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| movement m = 7.5 | | movement m = 7.5 | ||
Line 28: | Line 29: | ||
| str save prof = y | | str save prof = y | ||
| dex save prof = y | | dex save prof = y | ||
| athletics = 1 | |||
| acrobatics = 2 | |||
| perception = 1 | |||
| resistances = Poison resistant full | | resistances = Poison resistant full | ||
| passives = | | passives = Duergar Resilience, Dwarven Resilience, Extra Attack, Opportunity Attack, Sunlight Sensitivity, Superior Darkvision | ||
}} | }} | ||
'''Grumm''' is a special replacement | '''Grumm''' is a special replacement character in the [[Grymforge]] who takes control of the gnome slaves if the party sided with {{CharLink|Nere}} and both Nere and {{CharLink|Thrinn}} die during the munity on Nere. | ||
{{DiQ|Listen up, bastards - I'm taking charge. Clean your 'nads and pack up.|Grumm}} | |||
__NoToc__ | __NoToc__ | ||
== Involvement == | == Involvement == | ||
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[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category:Followers of the Absolute]] | [[Category:Followers of the Absolute]] | ||
[[Category:Rangers]] | |||
[[Category:Replacement characters]] |
Latest revision as of 07:18, 11 November 2024
Grumm is a special replacement character in the Grymforge who takes control of the gnome slaves if the party sided with Nere and both Nere and Thrinn die during the munity on Nere.
“Listen up, bastards - I'm taking charge. Clean your 'nads and pack up.„
Involvement[edit | edit source]
Grumm only shows up if both Nere and Thrinn are dead, saying he's taking the gnomes to Moonrise Towers. The party can try to convince him to release the gnomes:
- [BERSERKER] [INTIMIDATION] Let. Them. Go. (DC 5 )
- [BARBARIAN] [INTIMIDATION] The gnomes are free. Now walk away, while I'm feeling generous. (DC 5 )
- [ILLITHID] [WISDOM] Enter his mind. 'Release the gnomes.' (DC 10)
- [DETECT THOUGHTS] [WISDOM] Read the duergar's mind. (DC 10)
- It's a tough journey. The gnomes will be a burden.