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Fist Defender: Difference between revisions

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(Created page with "{{stub}} {{PageSeo | description = Fist Defenders are summonable allies of Florrick during the final battle against the Netherbrain. }} {{Infobox creature | name = Fist Defender | size = Medium | faction = The Flaming Fist | class = Fighter | race = Gold Dwarf | type = Humanoid | level = 8 | e hp = 58 | hp = 62 | t hp = 65 | ac = 16 | movement m= 9 | xp = 140 | weight kg = 75 | str = 21 | dex = 13 | con = 17 | int = 10 | wis = 12 | cha = 8 |...")
 
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{{Infobox creature
{{Infobox creature
| name = Fist Defender
| name = Fist Defender
| size = Medium
| image = Portrait Flaming Fist.png
| faction = [[Flaming Fist|The Flaming Fist]]
| va = Niall Gaffney
| size = [[Medium]]
| faction = [[Flaming Fist]]
| class = [[Fighter]]
| class = [[Fighter]]
| race = [[Gold Dwarf]]
| race = [[Dwarf]]
| subrace = [[Dwarf#Gold_Dwarves|Gold Dwarf]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| level = 8
| level = 8
| e hp = 58
| e hp = 59
| hp = 62
| hp = 64
| t hp = 65
| t hp = 68
| ac = 16
| ac = 18
| movement m= 9
| movement m= 9
| xp = 140
| xp = 140
Line 30: Line 33:
| conditions = Elixir of Heroism
| conditions = Elixir of Heroism
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Protection
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Protection
| nostore = y
| uuid = e7842c87-021c-4c6b-910b-1c4a28f11bcc
| uid = S_END_FlamingFistDefender_001
| stats = FlamingFist_Dwarf_Melee_Defender
| uuid2 = bfb37187-f9ea-4dfe-9738-a4435bd92b2c
| uid2 = S_END_FlamingFistDefender_002
| stats2 = FlamingFist_Human_Melee_Defender
}}
}}
'''Fist Defenders''' are summonable allies during [[Confront the Elder Brain]], using their shields and formation tactics to protect the city against the [[Absolute|Absolutist forces']] incursion.
'''Fist Defenders''' are summonable allies during [[Act Three]].


==Involvement==
== Involvement ==
=== Act Three ===
=== Act Three ===
A single Fist Defender can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant, {{SAI|Florrick's Cohort}} if [[Florrick]] has been rescued during [[Free Counsellor Florrick]]. Summons a male [[gold dwarf]] and two [[Fist Attacker]]s to fight at the party's side.
Fist Defenders can be summoned during {{Quest|Confront the Elder Brain}}. They use shields and formation tactics to protect [[Baldur's Gate]] against the [[Absolute|Absolutist]] incursion.
 
A single Fist Defender can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant. Alternatively, if {{CharLink|Florrick}} was rescued in {{Quest|Free Counsellor Florrick}}, then {{SAI|Florrick's Cohort}} can be used to summon a gold dwarf and two [[Fist Attacker]]s as allies.


==Combat==
== Combat ==
===Attacks and abilities===
=== Attacks and abilities ===
{{Feature box|Rush Attack|item=Spear}}
{{Feature box|Rush Attack|item=Spear}}


===Loot===
=== Notable loot ===
* 2x{{MdRarityItem|Javelin}}
* {{MdRarityItem|Chain Mail}}
* {{MdRarityItem|Spear}}
* {{MdRarityItem|Helmet}}
* {{MdRarityItem|Helmet}}
* {{MdRarityItem|Chain Mail}}
* {{MdRarityItem|Javelin}} - 2x
* {{MdRarityItem|Metal Shield}}
* {{MdRarityItem|Metal Shield}}
 
* {{MdRarityItem|Spear}}
== References ==
{{reflist}}


{{Archetypes}}
{{Archetypes}}

Latest revision as of 05:03, 1 March 2025

Fist Defenders are summonable allies during Act Three.

Involvement[edit | edit source]

Act Three[edit | edit source]

Fist Defenders can be summoned during Confront the Elder Brain Confront the Elder Brain. They use shields and formation tactics to protect Baldur's Gate against the Absolutist incursion.

A single Fist Defender can be summoned with the Gather Your Allies Gather Your Allies variant. Alternatively, if Florrick Florrick was rescued in Free Counsellor Florrick Free Counsellor Florrick, then Florrick's Cohort Florrick's Cohort can be used to summon a gold dwarf and two Fist Attackers as allies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Rush Attack.webp
Rush Attack Rush Attack ()   –  Spear
Damage: 6~9
D4 Piercing.png
1d4 + 5Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest

Notable loot[edit | edit source]