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Dwarf
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Dwarves are a playable race in Baldur's Gate 3.
Racial features[edit | edit source]
- Base Racial Speed
- You can move 7.5 m / 25 ft per turn.
- Size
- Medium
- You have Proficiency with Battleaxes, Handaxes, Light Hammers, and Warhammers.
- Can see in the dark up to 12 m / 40 ft.
- You have Advantage on Saving throws against being and you have Resistance against Poison damage.
Subraces[edit | edit source]
Gold Dwarves[edit | edit source]
Subrace features[edit | edit source]
- Dwarven Toughness
- Your maximum increases by 1, and increases by 1 again every time you gain a level.
Shield Dwarves[edit | edit source]
Subrace features[edit | edit source]
- You have Armour Proficiency with Light armour and Medium armour.
Duergar[edit | edit source]
Subrace features[edit | edit source]
- Can see in the dark up to 24 m / 80 ft.
- You have Advantage on Saving throws against Illusions and against being Charmed or .
- Duergar Magic
- You gain the access to the following Spells:
- 1st Level Spell: Long rest).
- As of Patch 3, the Duergar version of Enlarge notably does not require Concentration.
(at character level 3; Recharge: - 2nd Level Spell: (at character level 5; per battle, does not use Spell Slots).
- 1st Level Spell: Long rest).
NPC characters[edit | edit source]
Additionally, non-player duergar characters also have:
- While in sunlight, this creature has Disadvantage on Attack Rolls and Perception checks that rely on sight.
Notable Gold and Shield Dwarves[edit | edit source]
Notable Duergar[edit | edit source]
See also[edit | edit source]
Notes[edit | edit source]
- Each Dwarf subrace equates to a specific type of Dwarf subrace in Dungeons & Dragons Fifth Edition, as they share their unique traits:
- A Gold Dwarf equates to a Hill Dwarf in 5e
- A Shield Dwarf equates to a Mountain Dwarf in 5e.
External links[edit | edit source]
- Dwarf on the Forgotten Realms Wiki