Ad placeholder

Filro: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added portrait)
mNo edit summary
Line 1: Line 1:
{{Infobox creature
{{Infobox creature
| name = Filro the Forgotten
| name = Filro the Forgotten
| image = <gallery>
| image = Portrait Filro.png|Portrait
Filro.png|In-game
Portrait Filro.png|Portrait
</gallery>
| class = [[Wizard]]
| class = [[Wizard]]
| race = [[Lolth-sworn drow]]
| race = [[Lolth-sworn drow]]
Line 97: Line 94:
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''


== Gallery ==
<gallery heights="250px">
Filro.png|In-game
</gallery>


== Related Quests ==
== Related Quests ==

Revision as of 17:11, 29 June 2024

Filro the Forgotten is a hostile male Drow Wizard located in the Dread Hollow area of the Underdark. Can be spoken to with Speak with Dead Speak with Dead.

Overview

Filro fights alongside the Hook Horrors that patrol around the Sussur Tree. Filro holds the Icy Crystal, one of the three pieces required to rebuild the powerful Mourning Frost.

History

Xargrim, Filro, and Dhourn were trying to find the Adamantine Forge somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".

Abandoned by his companions after they turned on each other, Filro was found by a pack of Hook Horrors who took him in and cared for him.

Combat

Spells and abilities

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Sleep.webp
Sleep Sleep ()
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Tasha's Hideous Laughter.webp
Tasha's Hideous Laughter Tasha's Hideous Laughter ()
Leave a creature Prone Prone with laughter, without the ability to get up.
WIS Save
 Range: 18 m / 60 ft
Thunderwave.webp
Thunderwave Thunderwave ()
D8 Thunder.png 2d8 (2~16) Damage TypesThunder

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.

CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
Mirror Image.webp
Mirror Image Mirror Image ()

Create 3 illusory duplicates of yourself to distract attackers. Each duplicate increases your Armour Class Armour Class by 3.

Whenever you successfully evade an attack, one of the duplicates disappears.

 Range: Self
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Hypnotic Pattern.webp
Hypnotic Pattern Hypnotic Pattern ()

Hypnotise Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move nor act.

This spell can be cast while you are Silenced Silenced.

WIS Save
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)

Shield

Feather Fall.webp
Feather Fall Feather Fall ()
You and nearby allies gain Immunity to Falling damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)

Tactics

Filro will use the the height advantage he has among the cliffs and roots to throw down debilitating spells onto intruders for the monstrosities to pick off. He favors to cast Tasha's Hideous Laughter to leave his enemies Prone, leaving them open for a Hook Horror's deadly Multiattack. Grouping up and position can also lead to a lethal outcome with his Thunderwave which can throw someone to their demise.

Filro has low Wisdom and Charisma, making him weak to spells with such Saving Throws. A well aimed Shove can also lead to an instant kill from a high fall or even into a chasm, though you risk losing the Icy Crystal he carries.

Also, if Sovereign Glut is a follower, he can use his Animating Spores ability to revive a Hook Horror as a "Spore Servant", letting you use their powerful natural abilities against the other Horrors and the insane wizard.

Loot

Speak with Dead

When the spell is used, the talking party member must pass a DC 20 Deception check as the mad Drow will accuse the party of killing their 'beloved'. Failure will have him refusing to talk. If successful, it's possible ask questions normally.

Party member: Who are you?

  • Filro: FIlro... forgotten... forsaken...

Party member: You lived among these creatures?

  • Filro: My pack... found me... fed me... gnome flesh...

Party member: How did you come to be here?

  • Filro: Chasing... mystery... riddle... lie... the Adamantine Forge...
    • Party member: The Adamantine Forge - what is that?
      • Filro: Workshop... of great Silouv... Yali...
      • Filro: Artefacts... beyond price...
    • Party member: Where would I find this forge?
      • Filro: Location... was Dhourn's task... I learned... of the Guardian...
        • Party member: What's the 'Guardian'?
          • Filro: Protector... of the Adamantine Forge...
          • Filro: Born... from hellish heat... in hellish heat... destroyed...
    • Party member: Who is this Dhourn your records mention?
      • Filro: Friend... enemy... like Xargrim

Party member: The glowing tree - what is it?

  • Filro: It... stills the Weave... protects me from... the others...
    • Party member: What others?
      • Filro: Xargrim... Dhourn...
      • Filro: Three seek... Adamantine Forge... only one of us... may find...

Gallery

Related Quests

External links