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Character creation: Difference between revisions
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== | == Abilities == | ||
* [[Ability Check|Charisma]] | * [[Ability Check|Charisma]] |
Revision as of 18:43, 6 January 2022
Origins
- Custom: You’ve always felt you had a greater calling, but it has never borne fruit. Everything changes when you awaken imprisoned on an alien ship. Perhaps your time has finally come.
- Astarion
- Gale
- Lae'zel
- Wyll
- Shadowheart
Backgrounds
- Acolyte
- Charlatan
- Criminal
- Entertainer
- Folk Hero
- Guild Artisan
- Hermit (not in EA)
- Noble
- Outlander
- Sage
- Sailor (not in EA)
- Soldier
- Urchin
Playable Races
- Dragonborn (not in EA)
- Drow
- Dwarf
- Elf
- Githyanki
- Gnome (not in EA)
- Half-Elf
- Halfling
- Half-Orc (not in EA)
- Human
- Tiefling
Playable Classes
- Barbarian (not in EA)
- Bard (not in EA)
- Cleric
- Druid
- Fighter
- Monk (not in EA)
- Paladin (not in EA)
- Ranger
- Rogue
- Sorcerer
- Warlock
- Wizard
Skills
- Acrobatics
- Arcana
- Athletics
- Animal Handling
- Deception
- History
- Insight
- Investigation
- Intimidation
- Medicine
- Nature
- Perception
- Performance
- Persuasion
- Religion
- Sleight Of Hand
- Stealth
- Survival
Feats
- Ability Score Increase
- Athlete
- Defensive Duelist
- Dual Wielder
- Great Weapon Master
- Heavily Armored
- Lightly Armored
- Magic Initiate: Cleric
- Magic Initiate: Druid
- Magic Initiate: Sorcerer
- Magic Initiate: Warlock
- Magic Initiate: Wizard
- Martial Adept, Mobile
- Moderately Armored
- Shield Master
- Skilled
- Tough
- Weapon Master