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G'r'ath

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Raider G'r'ath is a githyanki raider found in Act One. She is a member of githyanki commune residing in the Crèche Y’llek before arrival of Inquisitor W'wargaz's.

Interactions

G'r'ath can be first met when approaching Crèche Y’llek through the Cliffside entrance. She is one of the sentries who will approach and question the party if they try to infiltrate the Crèche through the hidden tunnel.

In general, possible dialogue choices don’t differ much from those that are available when speaking with Far'aag Gish Far’aag at the Monastery Basement entrance. Depending on player’s choices and Ability checks, G'r'ath might let them pass or attack the party. If convinced, she will bid them to report to Therezzyn Kith’rak Therezzyn as quickly as possible.

After the party infiltrates the Crèche, G'r'ath along with Qen Warrior Qen can be found guarding the same pass above the Trade Post of the Crèche.

She will become hostile to the party if they fail to explain their attempt to infiltrate the Crèche, or choose to walk back through the Crèche after speaking to the Inquisitor and start a fight.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Githyanki Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Manoeuvres

G'r'ath can spend up to four Superiority Die on Battle Manoeuvers:

Rally.webp
Rally Rally ()
8 Temporary hit points

Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points

 Range: 18 m / 60 ft
Trip Attack Ranged.webp
Trip Attack (Ranged) Trip Attack (Ranged) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage A powerful shot that possibly knocks the target Prone Prone.
STR Save
 Range: Normal weapon range
Recharge: Per turn

External links