Timber: Difference between revisions

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| image = Timber.png
| image = Timber.png
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{{CharacterInfo
{{Infobox character
|title =
| name = Timber
|name = Timber
| image = Timber.png
|image= [[File:Timber.png|350px]]
| race = Squirrel
|STR=2
|DEX=11
|CON=9
|INT=2
|WIS=10
|CHA=4
|level=
|race=Squirrel
|type=Beast
|HP=5
|AC=12
|speed=
|size=Tiny
|weight= 1kg / 2lbs
|proficiency=
|initiative=0
|passive =
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|location = [[Druid Grove]]
|family =
|allies =
|exp=25|alt-name=
|alt-image=
}}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].


Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, she will immediately bite them for no damage for being on her territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a {{RarityItem|Hyena Ear}}. It is not currently known what the result of the other options are.
| modules =
{{Infobox statistics
| child = yes
| size = Tiny
| type = Beast
| armour_class = 12
| hit_points = 5
| movement_speed_meters =
| movement_speed_feet =
| weight_kg = 1
| weight_lb = 2
| hiddenlevel = 1
| initiative = +0
| str = 2
| dex = 11
| con = 9
| int = 2
| wis = 10
| cha = 4
}}
}}
'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]].


Alternatively, the character may splatter Timber against a tree by passing a [[Dexterity]] check (DC: 10). If a character is playing as [[The Dark Urge]], choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check, awarding [[Haunted One]] [[inspiration]] and 30 additional [[Experience]].
Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].  


==Companion Approval==
Alternatively, the character may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).


Interaction: First player interaction with [[Timber]] in the [[Emerald Grove]]
{{SpoilerDurge|If a character is playing as [[The Dark Urge]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember"  [[dialogue]] option will kill the squirrel without a check.
Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).}}


*[Dexterity] - Kick the squirrel (Note: Asterion seems to only approve if you know it's Timber's territory.)
==Companion approval==
:: {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
<!-- Verified in game data files: DEN_General_Squirrel -->
*[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
 
*The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}


The Dark Urge:
* "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!"
:: {{Approval|Astarion|+1}} {{Approval|Shadowheart|-1}}
{{NavEmeraldGrove}}
{{NavEmeraldGrove}}

Latest revision as of 23:03, 6 March 2024

Timber is a squirrel in Baldur's Gate 3.

Timber patrols the area of the Emerald Grove below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without Speak with Animals active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two Animal Handling (DC 10) checks or a Barbarian Intimidation check (DC 5) results in a compromise being reached and the character being rewarded with a Hyena Ear.

Alternatively, the character may lethally punt Timber against a tree by passing a Dexterity check (DC: 10).

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

If a character is playing as The Dark Urge, interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" dialogue option will kill the squirrel without a check. Either way, killing Timber earns the Inspiration Icon.pngInspirational Event Indulge Thine Appetites (Haunted One background).

Companion approval[edit | edit source]

  • [Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if you know it's Timber's territory.) Astarion approves +1 Wyll disapproves -1 Karlach disapproves -1
  • The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." or "It came right at me!" Karlach disapproves -1 Shadowheart disapproves -1Wyll disapproves -1 Astarion approves +1