Sluck: Difference between revisions

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{{CharacterInfo
{{Infobox character
|name=Sharp-Eye Sluck
| name = Sharp-Eye Sluck
|STR=10
| image = Sharp-Eye Sluck.PNG
|level=2
| titles = Novice of the Absolute
|race=Goblin
| race = [[Goblin]]
|type=Humanoid
| faction = [[Cult of the Absolute]]
|HP=12
| level = 2
|AC=13
|size=Small
|weight=35kg
|proficiency=2
|initiative=+2
|DEX=14
|CON=10
|INT=10
|WIS=8
|CHA=8
|faction=[[Cult of the Absolute]]
|location=[[Goblin Camp]]
|exp=15
|speed=9m / 30ft
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| modules =
|title=Novice of the Absolute}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside her fellow novices.{{Q|Tribe?|Sluck questioning the player.}}
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| armour_class = 13
| hit_points = 12
| hit_points_tactician = 15
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb =
| hiddenlevel = 2
| str = 10
| dex = 14
| con = 10
| int = 10
| wis = 8
| cha = 8


==Conditions==
| condition1_name = Slightly Drunk
{{ConditionPage
| condition1_description = +2 to STR, disadvantage on CHA and DEX checks.
| icon = Alcohol Condition Icon.webp
| effects =
Just drunk enough for everyone to notice. [[Strength]] increased by 2, {{Disadvantage}} on [[Charisma]] and [[Dexterity]] checks.
|name=Slightly Drunk}}
==Attacks and Abilities==
===Ranged Attack - [[Goblin Bow]]===
{{Action}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
| feature1_name = Darkvision
*Can use [[Weapon Actions]].
| feature1_description = Can see in the dark up to 12m.
*May use [[Arrow of Fire]].
| feature2_name = Opportunity Attack
===[[Ensnaring Strike (Ranged)]]===
| feature2_description = Automatically attack an enemy moving out of your reach.
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_mode = Tactician
}}
}}
'''Sharp-Eye Sluck''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside [[Devout Wasp]] and [[Warlock Tud]].{{Q|Tribe?|Sluck questioning the player.}}


{{Action}}
==Attacks and abilities==
{{Feature box|Ranged Attack|item=Goblin Bow}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}


{{Concentration}}
{{Feature box|Nimble Escape}}
===Nimble Escape===
Retreat safely: moving won't provoke [[Opportunity Attack|Opportunity Attacks]].


{{Action|Bonus}}
{{Feature box|Worg Companion}}
*Gains [[Disengage (Condition)|Disengage]] condition.
===Worg Companion===
Some Sharp-Eyes have access to the [[Worg Companion]] ability, allowing them to summon a [[Worg]]


{{Action}}
== Notes ==
 
* Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.
 
{{NavGoblinCamp}}

Revision as of 10:14, 28 April 2024

Sharp-Eye Sluck is a Goblin Sharp-Eye in the Goblin Camp in Act One. She is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Devout Wasp and Warlock Tud.
Tribe?
— Sluck questioning the player.

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Normal weapon damage

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Disengage.webp

Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp

Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft

Notes

  • Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.