Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Shillelagh | ![]() |
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==Attack roll advantage spells== | ==Attack roll advantage spells== | ||
* Attacks against {{Condition|Blinded|inline=true}}, {{Condition|Colour Spray|inline=true}}, {{Condition|Ensnared|inline=true}}, {{Condition|Entangled|inline=true}}, {{Condition|Faerie Fire|inline=true}} creatures have {{Advantage}}. | * Attacks against {{Condition|Blinded|inline=true}}, {{Condition|Colour Spray|inline=true}}, {{Condition|Ensnared|inline=true}}, {{Condition|Entangled|inline=true}}, {{Condition|Faerie Fire|inline=true}}, {{Condition|Off Balance|inline=true}}, {{Condition|Enwebbed|inline=true}} creatures have {{Advantage}}. | ||
* Attacks against {{Condition|Prone|inline=true}}, {{Condition|Command: Grovel|inline=true}} creatures have {{Advantage}}, if they're made within {{Distance|m=3|ft=10}} of the creature. | * Attacks against {{Condition|Prone|inline=true}}, {{Condition|Command: Grovel|inline=true}} creatures have {{Advantage}}, if they're made within {{Distance|m=3|ft=10}} of the creature. | ||
* Attacks against {{Condition|Sleeping|inline=true}} creatures have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature. | * Attacks against {{Condition|Sleeping|inline=true}} creatures have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=1.5|ft=5}} of the creature. | ||
* Attacks against {{Condition|Hold Person|inline=true}} creatures have {{Advantage}}, and any attack that hits the creature is a [[critical hit]] if the attacker is within {{distance|m=3|ft=10}} of the creature. | |||
* {{Condition|Invisible|inline=true}} creatures have {{Advantage}} on {{Attack Roll}}s. | |||
{{#arrayunion: joinORItems | spellsAttackRollAdvantage }} | {{#arrayunion: joinORItems | spellsAttackRollAdvantage }} | ||
{{#lst:User:Toancaro/List of utilities spells/Join OR|joinOR}} | {{#lst:User:Toancaro/List of utilities spells/Join OR|joinOR}} | ||
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==Attack roll disadvantage spells== | ==Attack roll disadvantage spells== | ||
* {{Condition|Frightened|inline=true}}, {{Condition|Ensnared|inline=true}}, {{Condition|Entangled|inline=true}}, {{Condition|Poisoned|inline=true}} creatures have {{Disadvantage}} on | * Attacks against {{Condition|Invisible|inline=true}} creatures have {{Disadvantage}}. | ||
* {{Condition|Blinded|inline=true}}, {{Condition|Colour Spray|inline=true}} creatures have {{Disadvantage}} on {{Attack Roll}}s | * Attacks against {{Condition|Blurred|inline=true}} creatures have {{Disadvantage}}, unless attackers do not rely on sight or can see through illusions. | ||
* {{Condition|Frightened|inline=true}}, {{Condition|Ensnared|inline=true}}, {{Condition|Entangled|inline=true}}, {{Condition|Poisoned|inline=true}}, {{Condition|Enwebbed|inline=true}}, {{Condition|Heat Metal|inline=true}} creatures have {{Disadvantage}} on {{Attack Roll}}s. | |||
* {{Condition|Blinded|inline=true}}, {{Condition|Colour Spray|inline=true}} creatures have {{Disadvantage}} on {{Attack Roll}}s, range of attacks and spells reduced to {{distance|m=3|ft=10}}. | |||
* [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against {{Condition|Protection from Evil and Good|inline=true}}. | * [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against {{Condition|Protection from Evil and Good|inline=true}}. | ||
{{#arrayunion: joinORItems | spellsAttackRollDisadvantage }} | {{#arrayunion: joinORItems | spellsAttackRollDisadvantage }} |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Shillelagh | ![]() |
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0 | ![]() ![]() ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bless | ![]() |
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9 m | Bless up to 3 creatures. They gain a ![]() ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Magic Weapon | ![]() |
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1.5m | Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to ![]() |
No results
No results
No results
No results
No results
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bane | ![]() |
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9 m | Up to 3 creatures receive a ![]() ![]() ![]() |
No results
No results
No results
No results
No results
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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True Strike | ![]() |
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18m | Gain ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Chromatic Orb | ![]() |
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18m | Hurl a sphere of energy.
It deals 3d8![]() ![]() ![]() ![]() ![]() ![]() |
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Colour Spray | ![]() |
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0 | 5m | ![]() |
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Command | ![]() |
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18m | Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a ![]() |
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Ensnaring Strike | ![]() |
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m | ![]() |
Your attack summons thorny vines that possibly ![]() |
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Entangle | ![]() |
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18m | 3m | Vines sprout from the ground, turning it into ![]() ![]() |
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Faerie Fire | ![]() |
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18 m | 6m | All targets within the light turn visible, and ![]() ![]() |
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Fog Cloud | ![]() |
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18 m | 5m | Create a cloud of dense fog to ![]() ![]() |
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Grease | ![]() |
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18 m | Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall ![]() |
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Guiding Bolt | ![]() |
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18 m | ![]() |
The next attack roll against this target has ![]() |
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Ice Knife | ![]() |
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18 m | 2m | ![]() |
Throw a shard of ice that deals 1d10![]() ![]() ![]() |
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Sleep | ![]() |
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18m | Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points. | ||||||
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Tasha's Hideous Laughter | ![]() |
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WIS | 18 m | Leave a creature ![]() |
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Thunderous Smite | ![]() |
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STR | Weapon Range | Your melee weapon rings with thunder as you strike, pushing your target ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Blindness | ![]() |
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CON | 18m | Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
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Darkness | ![]() |
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18m | Create a cloud of magical darkness that ![]() ![]() |
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Gust of Wind | ![]() |
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0 | 12m | Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength ![]() ![]() |
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Hold Person | ![]() |
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WIS | 18m | Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.
At the end of each turn, the affected creature can make a ![]() |
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Invisibility | ![]() |
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1.5m | Touch a creature to turn it ![]() ![]() ![]() |
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Web | ![]() |
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18m | 4m | Cover an area in thick, flammable webbing that can ![]() ![]() |
No results
No results
No results
No results
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bone Chill | ![]() |
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18 m | ![]() |
Prevent the target from healing until your next turn. An undead target receives ![]() ![]() |
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Vicious Mockery | ![]() |
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WIS | 18 m | ![]() |
Insult a creature: it has ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Colour Spray | ![]() |
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0 | 5m | ![]() |
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Dissonant Whispers | ![]() |
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18m | ![]() |
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Ensnaring Strike | ![]() |
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m | ![]() |
Your attack summons thorny vines that possibly ![]() |
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Entangle | ![]() |
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18m | 3m | Vines sprout from the ground, turning it into ![]() ![]() |
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Fog Cloud | ![]() |
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18 m | 5m | Create a cloud of dense fog to ![]() ![]() |
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Protection from Evil and Good | ![]() |
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1.5m | Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | |||||
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Ray of Sickness | ![]() |
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CON | 18m | ![]() |
Possibly ![]() |
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Wrathful Smite | ![]() |
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WIS | Weapon Range | Your weapon absorbs your wrath as you strike, possibly ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Blindness | ![]() |
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CON | 18m | Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
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Blur | ![]() |
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0 | Attackers have ![]() ![]() |
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Darkness | ![]() |
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18m | Create a cloud of magical darkness that ![]() ![]() |
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Heat Metal | ![]() |
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18m | ![]() |
Cause a metal weapon or armour to glow red-hot and force the wearer to let go or receive ![]() ![]() |
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Invisibility | ![]() |
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1.5m | Touch a creature to turn it ![]() ![]() ![]() |
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Web | ![]() |
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18m | 4m | Cover an area in thick, flammable webbing that can ![]() ![]() |
No results
No results
No results
No results