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All creatures have 1 charge of each of the three resources that recharge at the beginning of each turn, but additional charges can be gained from [[Sources of additional actions|various sources]]. | All creatures have 1 charge of each of the three resources that recharge at the beginning of each turn, but additional charges can be gained from [[Sources of additional actions|various sources]]. | ||
== | ; Situational actions | ||
A less common type of action is a ''situational action''. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is [[Forced Manoeuvre]] as a result of [[Manoeuvring Attack (Melee)]]. | |||
== Lists of common actions == | |||
=== Actions === | |||
{{div col}} | {{div col}} | ||
* {{SAI|Dash|w=40}} | * {{SAI|Dash|w=40}} | ||
Line 16: | Line 20: | ||
{{div col end}} | {{div col end}} | ||
== | === Bonus actions === | ||
{{div col}}} | |||
* {{SAI|Dip|w=40}} | |||
* {{SAI|Jump|Jump|w=40}} | |||
* {{SAI|Off-Hand Attack (Melee)|w=40}} | |||
* {{SAI|Off-Hand Attack (Ranged)|w=40}} | |||
* {{SAI|Shove|w=40}} | |||
{{div col end}} | |||
== Lists of bonus actions == | |||
=== Weapon actions === | |||
{{hatnote|See also: [[Weapon actions]]}} | |||
{| class="wikitable" | |||
! style="width: 160pt;" |Weapon action | |||
! style="width: 130pt;" |Associated weapons | |||
! style="width: 100pt;" |Cost | |||
! style="width: 140pt;" |Effect | |||
! style="width: 70pt;" |Saving throw | |||
! style="width: 180pt;" |Damage | |||
|- | |||
| {{Icon|Flourish Icon.png}} [[Flourish]] || All martial weapons with Finesse: <br> {{WeaponType|Scimitars}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Rapiers}} || {{Action|bonus}} || Inflict [[Conditions#Off Balance|Off Balance]] || Dexterity || None | |||
|- | |||
| {{Icon|Mobile Shot Icon.png}} [[Mobile Shot]] || {{WeaponType|Hand Crossbows}} || {{Action|bonus}} || Weapon attack as a bonus action | |||
''Prerequisite: Dashed or Disengaged this turn'' | |||
| - || Weapon damage | |||
|- | |||
| {{Icon|Pommel Strike Icon.png}} [[Pommel Strike]] || {{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}} || {{Action|bonus}} || Inflict [[Conditions#Dazed|Dazed]]|| Constitution || 1d4 + Strength Modifier <br>{{DamageType|Slashing}} | |||
|} | |||
=== Class features === | |||
{| class="wikitable" style="height:30pt;" | |||
! style="width: 160pt;" |Ability | |||
! style="width: 100pt;" |Class | |||
! style="width: 130pt;" |Subclass | |||
! style="width: 180pt;" |Notes | |||
|- | |||
| {{SAI|w=35|Rage}} || {{Class|Barbarian}} || All || | |||
|- | |||
| {{SAI|w=35|Frenzy}} || {{Class|Barbarian}} || [[File:Class Barbarian Berserker Hotbar Icon.png|frameless|upright=0.1|link=Berserker]] [[Berserker]] || | |||
|- | |||
| {{SAI|w=35|Frenzied Strike}} || {{Class|Barbarian}} || [[File:Class Barbarian Berserker Hotbar Icon.png|frameless|upright=0.1|link=Berserker]] [[Berserker]] || | |||
|- | |||
|[[File:Enraged Throw Icon 64px.png|frameless|29x29px]] [[Enraged Throw]] | |||
|{{Class|Barbarian}} | |||
|[[File:Class Barbarian Berserker Hotbar Icon.png|frameless|upright=0.1|link=Berserker]] [[Berserker]] | |||
| | |||
|- | |||
| {{SAI|w=35|Rage: Bear Heart}} || {{Class|Barbarian}} || [[File:Class Barbarian Wildheart Hotbar Icon.png|frameless|upright=0.1|link=Wildheart]] [[Wildheart]] || | |||
|- | |||
| {{SAI|w=35|Rage: Eagle Heart}} || {{Class|Barbarian}} || [[File:Class Barbarian Wildheart Hotbar Icon.png|frameless|upright=0.1|link=Wildheart]] [[Wildheart]] || | |||
|- | |||
| {{SAI|w=35|Rage: Elk Heart}} || {{Class|Barbarian}} || [[File:Class Barbarian Wildheart Hotbar Icon.png|frameless|upright=0.1|link=Wildheart]] [[Wildheart]] || | |||
|- | |||
| {{SAI|w=35|Rage: Tiger Heart}} || {{Class|Barbarian}} || [[File:Class Barbarian Wildheart Hotbar Icon.png|frameless|upright=0.1|link=Wildheart]] [[Wildheart]] || | |||
|- | |||
| {{SAI|w=35|Rage: Wolf Heart}} || {{Class|Barbarian}} || [[File:Class Barbarian Wildheart Hotbar Icon.png|frameless|upright=0.1|link=Wildheart]] [[Wildheart]] || | |||
|- | |||
| {{SAI|w=35|Bardic Inspiration}} || {{Class|Bard}} || All || | |||
|- | |||
| {{SAI|w=35|Combat Inspiration}} || {{Class|Bard}} || [[File:Class Bard Valour Hotbar Icon.png|frameless|upright=0.1|link=College of Valour]] [[College of Valour]] || | |||
|- | |||
| {{SAI|w=35|Combat Wild Shape}} || {{Class|Druid}} || [[File:Class Druid Moon Hotbar Icon.png|frameless|upright=0.1|link=Circle of the Moon]] [[Circle of the Moon]] || | |||
|- | |||
| {{SAI|w=35|Web (Spider)}} || {{Class|Druid}} || All || [[File:Spider_Portrait.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Spider]] [[Wild Shape#Wild Shape: Spider|Wild Shape: Spider]] | |||
|- | |||
| {{SAI|w=35|Lunar Mend}} || {{Class|Druid}} || [[File:Class Druid Moon Hotbar Icon.png|frameless|upright=0.1|link=Circle of the Moon]] [[Circle of the Moon]] || | |||
|- | |||
| {{SAI|w=35|Rally}} || {{Class|Fighter}} || [[File:Class Fighter Battle Master Hotbar Icon.png|frameless|upright=0.1|link=Battle Master]] [[Battle Master]] || | |||
|- | |||
| {{SAI|w=35|Divine Sense}} || {{Class|Paladin}} || All || | |||
|- | |||
| {{SAI|w=35|Healing Radiance}} || {{Class|Paladin}} || [[File:Class Paladin Ancients Hotbar Icon.png|frameless|upright=0.1|link=Oath of the Ancients]] [[Oath of the Ancients]] || | |||
|- | |||
| {{SAI|w=35|Rage (Boar)}} || {{Class|Ranger}} || [[File:Class Ranger Beast Master Hotbar Icon.png|frameless|upright=0.1|link=Beast Master]] [[Beast Master]] || [[File:Summon Boar Companion Icon 64px.png|frameless|upright=0.1|link=Summon Companion#Level 5+]] [[Summon Companion#Level 5+|Boar Companion]] | |||
|- | |||
| {{SAI|w=35|Frenzied Strike (Boar)}} || {{Class|Ranger}} || [[File:Class Ranger Beast Master Hotbar Icon.png|frameless|upright=0.1|link=Beast Master]] [[Beast Master]] || [[File:Summon Boar Companion Icon 64px.png|frameless|upright=0.1|link=Summon Companion#Level 5+]] [[Summon Companion#Level 5+|Boar Companion]] | |||
|- | |||
| {{SAI|w=35|Cunning Action: Dash}} || {{Class|Rogue}} || All || | |||
|- | |||
| {{SAI|w=35|Cunning Action: Disengage}} || {{Class|Rogue}} || All || | |||
|- | |||
| {{SAI|w=35|Cunning Action: Hide}} || {{Class|Rogue}} || All || | |||
|| | |||
|- | |||
| {{SAI|w=35|Create Sorcery Points}} || {{Class|Sorcerer}} || All || | |||
|- | |||
| {{SAI|w=35|Create Spell Slot}} || {{Class|Sorcerer}} || All || | |||
|} | |||
=== Spells === | |||
{{See also|Spells}} | |||
{{Spell table | |||
|where=action_type = "bonus" AND is_npc IS NULL | |||
}} | |||
== | == Cut content == | ||
==== | ''See also: [[Illithid Powers]]'' | ||
{{Legacy Content|section}} | |||
{| class="wikitable" style="height:30pt;" | |||
! style="width: 200pt;" |Illithid Power | |||
! style="width: 100pt;" |Class | |||
! style="width: 100pt;" |Recharge | |||
|- | |||
| [[File:Barb Tadpole Endless Rage Icon.png|frameless|upright=0.1|link=Endless Rage]] [[Endless Rage]] || {{Class|Barbarian}} || [[Long Rest]] | |||
|- | |||
| [[File:Cleric Tadpole Survival Instinct.png|frameless|upright=0.1|link=Survival Instinct]] [[Survival Instinct]] || {{Class|Cleric}} || [[Short Rest]] | |||
|- | |||
| [[File:Druid Tadpole Aberrant Shape Icon.png|frameless|upright=0.1|link=Aberrant Shape]] [[Aberrant Shape]] || {{Class|Druid}} | |||
|- | |||
| [[File:Fighter Tadpole Psionic Pull Icon.png|frameless|upright=0.1|link=Psionic Pull]] [[Psionic Pull]] || {{Class|Fighter}} || [[Short Rest]] | |||
|- | |||
| [[File:Rogue Tadpole Inkblot Icon.png|frameless|upright=0.1|link=Inkblot]] [[Inkblot]] || {{Class|Rogue}} || [[Short Rest]] | |||
|- | |||
| [[File:Warlock Tadpole Supernatural Attraction Icon.png|frameless|upright=0.1|link=Supernatural Attraction]] [[Supernatural Attraction]] || {{Class|Warlock}} || [[Short Rest]] | |||
|- | |||
| [[File:Wizard Tadpole Reflective Shell Icon.png|frameless|upright=0.1|link=Reflective Shell]] [[Reflective Shell]] || {{Class|Wizard}} || [[Short Rest]] | |||
|} | |||
[[Category:Resources]][[Category:Gameplay mechanics]] | [[Category:Resources]][[Category:Gameplay mechanics]] | ||
{{NavGameplay}} | {{NavGameplay}} |
Revision as of 00:28, 17 December 2023
Actions are features that are activated in combat. Creatures expend one of three resources to use actions: Action,
Bonus action and
Reaction.
All creatures have 1 charge of each of the three resources that recharge at the beginning of each turn, but additional charges can be gained from various sources.
- Situational actions
A less common type of action is a situational action. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).
Lists of common actions
Actions
Bonus actions
}
Lists of bonus actions
Weapon actions
See also: Weapon actions
Weapon action | Associated weapons | Cost | Effect | Saving throw | Damage |
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All martial weapons with Finesse: |
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Inflict Off Balance | Dexterity | None |
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Weapon attack as a bonus action
Prerequisite: Dashed or Disengaged this turn |
- | Weapon damage | |
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Inflict Dazed | Constitution | 1d4 + Strength Modifier ![]() |
Class features
Ability | Class | Subclass | Notes | |
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Spells
See also: Spells
Cut content
See also: Illithid Powers
![]() | This article is about gameplay elements – such as characters, quests or mechanics – that have been removed from the game and are no longer available. |
Illithid Power | Class | Recharge |
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Long Rest | |
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Short Rest | |
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Short Rest | |
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Short Rest | |
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Short Rest | |
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Short Rest |