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'''Imps''' are a [[non-playable race]] of [[fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in the game.
'''Imps''' are a [[non-playable race]] of [[fiend]] creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the {{FRWiki|Nine Hells}}, Imps are the first enemies encountered in [[Baldur's Gate 3]].


== Overview ==
== Overview ==
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Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}.
Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by [[Pact of the Chain]] [[Warlock|Warlocks]] using {{SAI|Find Familiar: Imp}}.


== Encountered imps==
== Imp enemy variants==
*[[Lesser Imp]]
*[[Lesser Imp]]
*[[Gilded Imp]]
*[[Gilded Imp]]

Latest revision as of 07:36, 16 March 2024

Imp Model.png


Imps are a non-playable race of fiend creatures, a small flying lesser devil with a venom stinger tail. Found primarily in the Nine Hells, Imps are the first enemies encountered in Baldur's Gate 3.

Overview[edit | edit source]

Cackling peddlers of infernal mischief, imps bind themselves to the service of more powerful devils who furnish them with commands.
— in-game racial description

Imps are found throughout the game as enemies, including as the very first scripted combat encounter. An allied imp can be summoned by Pact of the Chain Warlocks using Find Familiar: Imp Find Familiar: Imp.

Imp enemy variants[edit | edit source]

External Links[edit | edit source]