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Earth Elemental

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Earth Elementals are a type of Elemental creature that can be created via the spell Conjure ElementalConjure Elemental.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Soil-Clogged SlamSoil-Clogged Slam (Action)
Damage: 8~18
2d6 + 6BludgeoningBludgeoning

Punch a foe with a landslide's worth of force, leaving behind a residue of mud.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Seismic StrikeSeismic Strike (Action)
Damage: 4~24

Bring down your arms like stone slabs, smashing nearby creatures, pushing them back 3m / 10ft, and making them wobble on Trembling Legs Trembling Legs. Note that this can also harm your own party members.

DEX SaveDEX Save
Range: Self Range: Self
MultiattackMultiattack (Action)
Damage: 14~26
2d4 + 5BludgeoningBludgeoning
+ 2d4 + 5BludgeoningBludgeoning

Descend on a creature to smash it with your tectonic might.

Prone Prone targets take double damage.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Recharge: Per turn Recharge: Per turn
Elemental WarpElemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m (60 ft) Range: 18 m (60 ft)

Notes[edit section | visual editor]

Earth Elementals are a bit tricky to have in an exploring party as they cannot jump and are too large to be teleportedteleported. They can be the recipient of FlightFlight.

External links[edit section | visual editor]