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Stalwart

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Iron Consul Stalwart is a cultist of Bane and one of Enver Gortash Enver Gortash's bodyguards during Act Three.

Portrait Stalwart.png
Waste not my time nor my master's.

Involvement[edit | edit source]

Act Three[edit | edit source]

Stalwart replaces Ulova Black Gauntlet Ulova at X: -25 Y: 213 if she was killed before Gortash retreats to his office on the top floor of Wyrm's Rock Fortress during Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Spear +1
Damage: 7~12
D6 Piercing.png
1d6 + 6Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Mobile Shot.webp
Mobile Shot Mobile Shot ()   –  Hand Crossbow
Damage: 1~6

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

 Range: 15 m / 50 ft
Recharge: Short rest
Piercing Shot.webp
Piercing Shot Piercing Shot ()   –  Hand Crossbow
Damage: 1~6

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack ()   –  Spear +1
Damage: 6~9
D4 Piercing.png
1d4 + 5Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Generic Utility.webp
Voice of Command Voice of Command ()
Command an ally in the Dark Lord's name, letting them channel Bane's Wrath Bane's Wrath.
 Range: 9 m / 30 ft

Loot[edit | edit source]