Drilldown: spells
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spells > aoe:
radius
& action type :
bonus or
Other
& extra damage :
2d6 + 1 or
None
& recharge:
None
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name:
None (79) ·
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None (58) ·
Acid (2) ·
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Fire (8) ·
Force (1) ·
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Lightning (5) ·
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Thunder (4)
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CON (3) ·
Constitution (1) ·
DEX (5) ·
Dexterity (2) ·
STR (2) ·
Strength (1) ·
WIS (11) ·
Wisdom (1)
Showing below up to 110 results in range #1 to #110.
A
B
C
- Call Lightning
- Calm Emotions
- Circle of Death
- Confusion
- Create or Destroy Water
- Create Water
- Create Water (variant)
- Crusader's Mantle
- Curse of Regret
D
- Dancing Lights
- Dark Deliverance
- Daylight: Enchant Item
- Daylight: Sphere
- Death Burst (Cold)
- Death Burst (Mud)
- Death Shriek
- Destroy Water
- Disconcerting Visage
- Disconcerting Visage (Tactician)
- Divine Intervention: Golden Generosity
- Divine Intervention: Opulent Revival
- Divine Intervention: Sunder the Heretical
- Divine Revelry
E
F
- Faerie Fire
- Feather Fall
- Fireball
- Flames of the Phoenix
- Flaming Sphere
- Fly (Dire Raven Companion)
- Fog Cloud
- Forceful Throw
G
- Gale (class action)
- Globe of Invulnerability
- Glyph of Warding
- Glyph of Warding: Acid
- Glyph of Warding: Cold
- Glyph of Warding: Detonation
- Glyph of Warding: Fire
- Glyph of Warding: Lightning
- Glyph of Warding: Sleep
- Glyph of Warding: Thunder
- Goading Roar
- Gong of the Summit
H
- Heart of the Storm: Lightning
- Heart of the Storm: Thunder
- Hellfire Curse
- Hellfire Orb
- Heroes' Feast
- Hypnotic Pattern
I
M
O
P
R
S
- Seismic Strike
- Sense Hidden Presence
- Shadow Arts: Pass Without Trace
- Shatter
- Slam (Ansur)
- Slam (Grease Elemental)
- Slam (Mud Elemental)
- Sludgy Sling
- Soil-Clogged Slam
- Spirit Guardians
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)
- Spreading Spores