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Drilldown: spells
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spells > spell school:
None
& aoe size :
40/133 or
5/16 or
None
& spell range :
12/40 or
None
& extra damage:
None
Use the filters below to narrow your results.
None (207) ·
Acid (2) ·
Bludgeoning (2) ·
Cold (1) ·
Fire (3) ·
Force (2) ·
Healing (3) ·
Lightning (1) ·
Necrotic (1) ·
Piercing (1) ·
Poison (4) ·
Slashing (3) ·
Thunder (2)
None (126) ·
1 (22) ·
10 (8) ·
100 (4) ·
2 (23) ·
3 (7) ·
4 (1) ·
5 (8) ·
6 (1) ·
long rest (6) ·
Permanent (13) ·
Until Long Rest (13)
Showing below up to 232 results in range #1 to #232.
A
- A Coven of Hags
- A Mother's Desperation
- Absorb Elements
- Alternate Form: Dire Wolf
- Alternate Form: Minotaur
- Alternate Form: Phase Spider
- Alternate Form: Shadow Mastiff
- Arcane Ammunition
- Astral Knowledge
- Auntie's Trickery
- Awaken
- Awaken Crawling Claws
B
- Bardic Attack
- Bardic Defence
- Bhaal's Edict
- Blink (class action)
- Blood Frenzy
- Blood Money
- Bloodlust (Redcap)
- Boar Charge
- Bolstering Overflow
- Brace (Melee)
- Brace (Ranged)
- Break Illusion
- Burning Overflow
C
- Caitiff's Restoration
- Call for Help
- Calling for Help
- Caustic Overflow
- Ceremorphosis
- Charge (Minotaur)
- Chilling Overflow
- Controlled Chaos
D
- Damsel in Distress
- Darkness Cloak
- Dash
- Dash (Bonus Action)
- Defensive Duellist
- Defensive Protocol: Bulwark
- Deflect Missiles
- Destructive Wrath
- Digestive Sap
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Dismiss Shapechanger
- Displacer Beast Shape
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
E
F
- Fiendish Ascension
- Fiendish Resilience
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Fire Breath (Magma Mephit)
- Fluffy Memory
- Friends Until The End
G
H
I
- Inspect Moonlantern
- Instinctive Charm
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
K
L
- Leave Ethereal Plane
- Left Coin Whip
- Legendary Protection
- Let the Slaughter Begin
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Lunar Blessing
M
- Mind-Claw of Tu'narath (class action)
- Missile Snaring
- Mist Stance
- Misty Escape
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Mortal Uncoiling
- Murderous Retort
N
P
- Pact of the Blade: Battleaxe
- Pact of the Blade: Glaive
- Pact of the Blade: Greatsword
- Pact of the Blade: Rapier
- Pact of the Blade: Trident
- Pact of the Blade: Warhammer
- Paralysing Critical
- Pearlspore Outbreak
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Permit Passage
- Phalar Aluve: Melody
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Polma's Wrath
- Polymorph: Dire Raven
- Potent Misty Escape
- Prowl
- Pseudopod Lash
R
- Read Thoughts
- Reckless Roar
- Regain Hit Points
- Restore Bardic Inspiration
- Ride the Wind
- Ride the Winds
- Right Coin Whip
S
- Sanctuary of Loss
- Scarlet Feast
- Scarlet Regeneration
- Second Chance
- Shadow Arts: Hide
- Shapechanger
- Shocking Overflow
- Shrouded in Shadow
- Signalling Cry
- Song of Rest
- Soul Branding
- Soul Catching Boon
- Soul Catching Prowess
- Strengthened Force Tunnel
- Sudden Rush
T
- Transmuter's Stone: Cold Resistance
- Transmuter's Stone: Constitution
- Transmuter's Stone: Darkvision
- Transmuter's Stone: Fire Resistance
- Transmuter's Stone: Lightning Resistance
- Transmuter's Stone: Speed
- Transmuter's Stone: Thunder Resistance
- Tu'narath's Embrace
- Tyrannical Branding
U
V
- Valiant Attack
- Valiant Damage
- Valiant Defence
- Vampire Bat Form
- Vengeful Father
- Venomous Discharge (Addled Frog)
- Venomous Discharge (Phase Spider)
- Venomous Overflow
W
- Wail of Loss
- War God's Blessing
- Warding Flare
- Wasting Overflow
- Weird Magic Surge
- Wholeness of Body
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape
- Wild Shape: Air Myrmidon
- Wild Shape: Badger
- Wild Shape: Bear
- Wild Shape: Boar
- Wild Shape: Cat
- Wild Shape: Cave Bear
- Wild Shape: Deep Rothé
- Wild Shape: Dilophosaurus
- Wild Shape: Dire Raven
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Owlbear
- Wild Shape: Panther
- Wild Shape: Sabre-Toothed Tiger
- Wild Shape: Spider
- Wild Shape: Water Myrmidon
- Wild Shape: Wolf