Meazel: Difference between revisions
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| armour_class = 14 | | armour_class = 14 | ||
| hit_points = 68 | | hit_points = 68 | ||
| | | hit_points_tactician = 88 | ||
| image = Meazel Lil Guy.PNG | | image = Meazel Lil Guy.PNG | ||
| race = Meazel | | race = Meazel | ||
| size = Medium | | size = Medium | ||
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| feature2_mode = Balanced | | feature2_mode = Balanced | ||
| feature2_description = Automatically attack an enemy moving out reach | | feature2_description = Automatically attack an enemy moving out reach | ||
| action2_name = Shadow Teleport (Meazel) | | action2_name = Shadow Teleport (Meazel) | ||
}} | }} | ||
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{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}} | {{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}} | ||
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}. | Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}. | ||
==Attacks and Abilities== | |||
{{Feature box|name= Garrotte (Meazel)|image name=Unarmed Strike.webp|* Deal {{DamageInfo|3d6|Bludgeoning}} to a target, {{cond|Garrotted|garrotting}} and {{cond|Restrained|restraining}} it. | |||
{{Action}}}} | |||
{{Feature box|name= Shadow Teleport (Meazel)|image name=Shadow Teleportation.webp|* Teleport to an unoccupied, obscured location. If {{cond|Garrotted|garrotting}} a creature, it teleports with you. | |||
{{Action|bonus}}}} | |||
== External Links == | == External Links == | ||
{{FRWiki|Meazel|long}} | {{FRWiki|Meazel|long}} | ||
[[Category:Creatures]] | [[Category:Creatures]] | ||
[[Category:Humanoids]] | |||
[[Category:Stubs]] | [[Category:Stubs]] | ||
{{NavCreatures}} |
Revision as of 15:57, 16 March 2024
Meazel | |||||||||||||
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Medium Humanoid | |||||||||||||
Level 5 Meazel | |||||||||||||
Stats | |||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Weight | 75 kg (150 lb) | ||||||||||||
Initiative | 4 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m/40ft | ||||||||||||
| Automatically attack an enemy moving out reach |
Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with and teleporting them deep into the shadow curse.
Overview
Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.— in-game racial description
Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.
Attacks and Abilities
External Links
Meazel on the Forgotten Realms Wiki