Meazel: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|title =
| str = 12
|name = Meazel
| dex = 19
|image = [[File:|350px]]
| con = 12
|STR = 12
| int = 14
|DEX = 18
| wis = 14
|CON = 12
| cha = 10
|INT = 14
| level = 5
|WIS = 14
| name = Meazel
|CHA = 10
| type = Humanoid
|level = 5
| armour_class = 14
|race = Meazel
| hit_points = 68
|type = Humanoid
| hit_points_tactician = 88
|HP = 68
| image = Meazel Lil Guy.PNG
|AC = 14
| race = Meazel
|speed =  
| size = Medium
|size = Medium
| weight_kg = 75
|weight = 75kg
| weight_lb = 150
|proficiency =
| initiative = 4
|initiative = + 4
| feature1_name = Darkvision
|passive = [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision (Passive Feature)]] [[Darkvision_(Passive_Feature)|Darkvision]][Opportunity Attack]
| feature1_mode = Balanced
|bludgeoning =  
| feature1_description = Can see in the dark up to 12m/40ft
|piercing =
| feature2_name = Opportunity Attack
|slashing =
| feature2_mode = Balanced
|acid =
| feature2_description = Automatically attack an enemy moving out reach
|cold =
| action2_name = Shadow Teleport (Meazel)
|fire =
|force =
|lightning =
|necrotic =
|poison =
|psychic =  
|radiant =
|thunder =
|class =
|background=
|location =
|faction =
|family =
|allies =
|enemies =
|alt-name =
|alt-image = [[File:|350px]]
}}
}}
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
== Overview ==
{{Q|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|author=in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
==Attacks and Abilities==
{{Feature box|Garrotte (Meazel)}}
{{Feature box|Shadow Teleport (Meazel)}}
== External Links ==
{{FRWiki|Meazel|long}}
[[Category:Creatures]]
[[Category:Humanoids]]
[[Category:Stubs]]
{{NavCreatures}}

Latest revision as of 09:20, 28 April 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.
— in-game racial description

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Attacks and Abilities[edit | edit source]

Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning damage

Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
 Melee: 1.5 m / 5  ft
Shadow Step.webp

Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki