Death Shepherd: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Death Shepherd is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery.  
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{CharacterInfo
{{Infobox character
|title = Death Shepherd
| name = Death Shepherd
|name = Death Shepherd
| image = Death Shepherd Model.png
|image=[[File:Death Shepherd Model.png|350px]]
| race = [[Skeleton]]
|STR=14
| level = 6
|DEX=12
|CON=14
|INT=10
|WIS=14
|CHA=5
|level=6
|race=Skeleton
|type=Undead
|HP=42
|AC=16
|speed=9m / 30ft
|size=Large
|weight=80kg
|proficiency=3
|initiative=+1
|subclass =
|location = [[Rosymorn Monastery]], [[Mind Flayer Colony]]
|allies =[[Undead]]
|piercing = Double
|slashing = Double
|bludgeoning = Double
|poison = Immune
|passive={{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}


{{SmIconLink|Silence Icon.webp|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the [[Rosymorn Monastery]].
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = [[Undead]]
| hit_points = 42
| hit_points_tactician = 54
| armour_class = 16
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 80
| weight_lb = 160
| hiddenlevel = 6
| str = 14
| dex = 12
| con = 14
| int = 10
| wis = 14
| cha = 5
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| immune1 = Poison


==Spells and Abilities==
| condition1_name = Undead Ward Aura
===Melee===
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.


{{Action}}
| feature1_name = Opportunity Attack
{{Attack Roll}}: +3{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}


===No Rest for the Wicked===
Death Shepherd is an Undead creature in Baldur's Gate 3.
Level 3 Necromancy Spell.


{{Range|m=3|ft=10}}
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
==Spells and Abilities==
{{Feature box|Main Hand Attack|item=Greatsword}}


*Raise a fallen undead with half of its [[Hit Points]].
{{Feature box|Reach from Beyond}}


==Conditions==
{{Feature box|No Rest for the Wicked}}


{{Condition | Undead Ward Aura}}
== Notes ==
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.


*Permanent on Death Shepherd
{{Condition | Necrotic Veil}}
==Gallery==
==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>

Latest revision as of 09:23, 29 April 2024

Death Shepherd is an Undead creature in Baldur's Gate 3.

Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Spells and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bone Chill.webp
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Defile a target with Myrkul's decaying magic.
 Range: 18 m /  ft
Animate Dead Zombie.webp

Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Notes[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]