Shadow Mastiff: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|title =  
| str = 16
|name = Shadow Mastiff
| dex = 14
|image = [[File:Shadow Mastiff.png|350px]]
| con = 13
|STR=16
| int = 5
|DEX=14
| wis = 12
|CON=13
| cha = 5
|INT=5
| level = 6
|WIS=12
| name = Shadow Mastiff
|CHA=5
| type = Monstrosity
|str save=
| armour_class = 14
|dex save=
| hit_points = 33
|con save=
| action1_name = Shadowjaw Bite
|int save=
| feature1_name = Darkvision
|wis save=
| feature1_mode = Balanced
|cha save=
| feature1_description = Can see in the dark up to 12m/40ft
|level=6
| feature2_name = Knockdown Jaws
|race = Shadow Mastiff
| feature2_mode = Balanced
|type = Monstrosity
| feature2_description = Bite attacks can possibly knock the target [[Prone]]
|HP=23
| feature3_name = Opportunity Attack
|AC=14
| feature3_mode = Balanced
|speed=0m / 0ft
| feature3_description = Automatically attack an enemy moving out of reach
|size=Medium
| feature4_name = Shadow Veil
|weight=50kg / 110lbs
| feature4_mode = Balanced
|proficiency=
| feature4_description = While lightly or heavily obscured, become resistant to non-magical Bludgeoning, Piercing, and Slashing damage
|initiative=2
| feature5_name = Shadowblend
|passive={{PAS|Darkvision}}
| feature5_mode = Balanced
{{PAS|Knockdown Jaws}}
| feature5_description = While lightly or heavily obscured, gain the ability to blend with shadows and become invisible
{{PAS|Opportunity Attack}}
| feature6_name = Sunlight Weakness
{{PAS|Shadow Veil}}
| feature6_mode = Balanced
{{PAS|Shadowblend}}
| feature6_description = While in sunlight, this creature has Disadvantage on Attack Rolls and Saving Throws.
{{PAS|Sunlight Weakness}}
| action1 = {{DamageText|2d6+3|Piercing}}
|class =  
Possibly inflict {{cond|Prone}} for 1 turn <br>
|background=
{{Attack Roll}}
|location = {{Coords|-49|36| Ruined Battlefield}}
| action1_mode = Balanced
|faction =  
| hit_points_tactician = 42
|family =  
| race = Shadow Mastiff
|allies = [[Shadow Mastiff Alpha]]
| image = Shadow Mastiff.png
|enemies =  
| imagesize = 200px
| weight_kg = 50
| weight_lb = 100
}}
}}
'''Shadow Mastiff''' can be encountered in the [[Ruined Battlefield]] {{Coords|-49|36}} in [[Act 2]].  
 
The nearby everburning torches must be destroyed before the Mastiff will appear.
'''Shadow Mastiffs''' are a [[creature]] and [[non-playable race]] encountered in [[Act Two]].
 
Three Shadow Mastiffs appear out of the shadows alongside a [[Shadow Mastiff Alpha]] in the [[Ruined Battlefield]], near {{Coords|-49|36}}, when the nearby ever-burning torches are destroyed. Another can possibly summoned via {{SAI|Retinue of the Vampire Lord}} as part of the [[Gather Your Allies]] quest.
 
== Overview ==
{{Q|Often moving as a pack, these hounds of the Shadowfell slink from shadow to shadow, always on the hunt.|author=in-game racial description}}
 
== Attacks and Abilities ==
{{Feature box|Shadowjaw Bite}}
 
== Shadow Mastiff enemy variants ==
* [[Shadow Mastiff Alpha]]
 
== External links ==
== External links ==
* {{FRWiki|Shadow mastiff|long}}
* {{FRWiki|Shadow mastiff|long}}
{{NavCreatures}}
{{NavCreatures}}
[[Category: Monstrosities]]
[[Category: Monstrosities]]

Latest revision as of 19:45, 30 April 2024

Shadow Mastiffs are a creature and non-playable race encountered in Act Two.

Three Shadow Mastiffs appear out of the shadows alongside a Shadow Mastiff Alpha in the Ruined Battlefield, near X: -49 Y: 36, when the nearby ever-burning torches are destroyed. Another can possibly summoned via Retinue of the Vampire Lord Retinue of the Vampire Lord as part of the Gather Your Allies quest.

Overview[edit | edit source]

Often moving as a pack, these hounds of the Shadowfell slink from shadow to shadow, always on the hunt.
— in-game racial description

Attacks and Abilities[edit | edit source]

Bite.webp
D6 Piercing.png 2d6 (2~12) Damage TypesPiercing damage

Sink your teeth into a target and possibly knock it Prone Prone.
STR Save
 Melee: 1.5 m / 5  ft

Shadow Mastiff enemy variants[edit | edit source]

External links[edit | edit source]