Werewolf: Difference between revisions
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| name = Werewolf | | name = Werewolf | ||
| image = Werewolf.png | | image = Werewolf.png | ||
| imagesize = 0.8 | |||
| race = Werewolf | | race = Werewolf | ||
| level = 11 | | level = 11 | ||
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| nonmagic immune2 = Piercing | | nonmagic immune2 = Piercing | ||
| nonmagic immune3 = Slashing | | nonmagic immune3 = Slashing | ||
| feature1_name | | feature1_name = Multiattack: Wounded (Werewolf) | ||
| feature1_description = Can Multiattack if the target is {{cond|Prone}} or if its hit points are at 60% or less. | | feature1_description = Can Multiattack if the target is {{cond|Prone}} or if its hit points are at 60% or less. | ||
| feature2_name = Opportunity Attack | | feature2_name = Opportunity Attack | ||
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Werewolves can be found at [[Szarr Palace]] or summoned through [[Retinue of the Vampire Lord]] as part of the [[Gather Your Allies]] quest. | Werewolves can be found at [[Szarr Palace]] or summoned through [[Retinue of the Vampire Lord]] as part of the [[Gather Your Allies]] quest. | ||
== Attacks and Abilities == | |||
{{Feature box|Claws}} | |||
==Werewolf characters== | ==Werewolf characters== | ||
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==Werewolf enemy variants== | ==Werewolf enemy variants== | ||
* [[Predator Werewolf]] | * [[Predator Werewolf]] | ||
== Trivia == | == Trivia == |
Latest revision as of 12:03, 3 May 2024
Werewolf | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 11 | |||||||||||||
Information | |||||||||||||
Race | Werewolf | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 10 m (30 ft) | ||||||||||||
Weight | 100 kg (200 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +4 | ||||||||||||
Saving throws |
| ||||||||||||
Non-Magical Resistances | |||||||||||||
Immune | Bludgeoning, Piercing, Slashing | ||||||||||||
Features | |||||||||||||
| Can Multiattack if the target is or if its hit points are at 60% or less. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Werewolves are a non-playable Humanoid race in Baldur's Gate 3.
About Werewolves[edit | edit source]
Savage predators who spread their curse through biting other humanoids.
Most werewolves succumb to their bloodlust, but some learn to control their urges, often under the guidance of Selûne, goddess of the moon.
Werewolves possess the feature Multiattack: Wounded, and have the incredibly rare distinction of being immune to non-magical bludgeoning, slashing, and piercing damage. This makes them dangerous against allies who do not wield magical weapons or cast spells.
Werewolves can be found at Szarr Palace or summoned through Retinue of the Vampire Lord as part of the Gather Your Allies quest.
Attacks and Abilities[edit | edit source]
Werewolf characters[edit | edit source]
Werewolf enemy variants[edit | edit source]
Trivia[edit | edit source]
- A potential Werewolf origin character, Helia, was cut during development.
External links[edit | edit source]
- Werewolf on the Forgotten Realms Wiki