That Which Guards: Difference between revisions

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| image =  
| image =  
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{{Infobox statistics
{{Infobox creature
| image = That_Which_Guards.webp
| name = That Which Guards
| name = That Which Guards
| race = Death Knight
| title = Death Knight
| image =
<gallery>
That_Which_Guards.webp|In-game
Portrait That Which Guards.png|Portrait
</gallery>
| race = [[Death Knight]]
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 20
| ac = 20
| hit_points = 238
| e hp = 166
| movement_speed_meters = 9
| hp = 238
| movement_speed_feet = 30
| t hp = 309
| weight_kg = 80
| movement m = 9
| weight_lb = 176
| weight kg = 80
| level = 12
| level = 12
| str = 20
| str = 20
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| wis = 16
| wis = 16
| cha = 18
| cha = 18
| str_save_proficiency = y
| str save prof = y
| con_save_proficiency = y
| con save prof = y
| wis_save_proficiency = y
| wis save prof = y
| immune1 = Necrotic
| resistances = Necrotic immunity, Poison immunity
| immune2 = Poison
| conditions = Marshal Undead, Soul Oath
| condition1_name = Marshal Undead
| passives = Additional Spell Slot @ Shield of the Undevout, Darkvision, Dazing Smite @ Blackguard's Sword, Dreadful Hewer @ Shield of the Undevout, Improved Extra Attack, Magic Resistance, Opportunity Attack, Parry, Revenant's Ire, Riposte (passive feature), Shield Bash @ Shield of the Undevout
| condition1_description = The Knight and nearby allies have Advantage against being Turned.
| condition2_name = Soul Oath
| condition2_description = Should its master die, this creature will also succumb to death.
 
| feature1_name = Additional Spell Slot
| feature1_description = You gain 1 Level 1 Spell Slot.
| feature1_item = Shield of the Undevout
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Dazing Smite
| feature3_description = Targets of your [[Divine Smite|Smites]] must succeed a CON saving throw or be Dazed.
| feature3_item = Blackguard's Sword
| feature4_name = Dreadful Hewer
| feature4_description = Your foes have disadvantage on Saving Throws to resist your spells or actions that inflict Fear.
| feature4_item = Shield of the Undevout
| feature5_name = Improved Extra Attack
| feature5_description = You can make two additional attacks after attacking with your main-hand weapon.
| feature6_name = Magic Resistance
| feature6_description = Advantage on saving throws against spells and other magical effects.
| feature7_name = Opportunity Attack
| feature7_description = Automatically attack an enemy moving out of your reach.
| feature8_name = Parry
| feature8_description = Parry the next melee attack that hits you by 1d8.
| feature9_name = Revenant's Ire
| feature9_description = Weapon attacks deal +4d8 Necrotic.
| feature10_name = Riposte (passive feature)
| feature10_description = Counterattack and deal damage when an enemy misses them with a melee attack.
| feature11_name = Shield Bash
| feature11_description = Strike back at an enemy that hits you to knock them Prone.
| feature11_item = Shield of the Undevout
}}
}}
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].


== Spells and abilities ==
== Spells and abilities ==
* {{SAI|Compelled Duel|w=40}}
{{Feature box|Compelled Duel}}
* {{SAI|Hellfire Orb|w=40}}
{{Feature box|Hellfire Orb}}
{{Feature box|Searing Smite}}
{{Feature box|Staggering Smite}}


== Notable loot ==
== Notable loot ==

Latest revision as of 19:41, 25 June 2024

That Which Guards is a death knight guarding the entrance to the Hall of The Murder Tribunal, located in Bhaalist Crypt.

Spells and abilities[edit | edit source]

Compelled Duel.webp

Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Fireball.webp
D6 Fire.png 20d6 (20~120) Damage TypesFire damage

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Searing Smite.webp
Normal weapon damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.
CON Save
 Range: Normal weapon range
Staggering Smite.webp
Normal weapon damage
+
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic damage

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.
WIS Save
 Range: Normal weapon range

Notable loot[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]