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Belub: Difference between revisions

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=== Loot ===
=== Loot ===
* {{RarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->
* {{MdRarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->
* {{RarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{MdRarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{RarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->
* {{MdRarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->


{{Moonrise Towers}}
{{Moonrise Towers}}

Revision as of 07:58, 27 July 2024

Belub is a Acolyte of the Absolute within Moonrise Towers located at X: -163 Y: -180.

Combat

Attacks and abilities

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()
Heal a creature you can touch.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant
Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft

Loot