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Orik

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Brawler Orik is a goblin brawler in Moonrise Towers during Act Two.
I won't fail the Absolute like the others. Honest I won't - I was always the smartest.
Orik

Involvement[edit | edit source]

Act Two[edit | edit source]

Orik is on the main floor of Moonrise Towers. He stands outside the throne room with Brawler WenegBrawler Weneg and Brawler WimBrawler Wim at X: -143 Y: -170. If approaching, the three goblins can be overheard worrying about their own safety.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

FlourishFlourish (Bonus Action)   –  Goblin Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Throw StoneThrow Stone (Action)
Damage: 2~5
1d4 + 1BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Loot[edit | edit source]