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Furek

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Adept Furek is a drow Adept of the Absolute in Moonrise Towers during Act Two. He is stationed outside the main throne room, alongside Adept DorikelAdept Dorikel.
Praise the Absolute. Serve the General.
Furek

Involvement[edit | edit source]

Act Two[edit | edit source]

Moonrise Towers[edit | edit source]

Furek can be first encountered on the ground floor hall of Moonrise Towers, up on the staircase leading into the throne room and watching over the hall.

Defending Moonrise Towers[edit | edit source]

If the NightsongNightsong is freed and the Harpers launch their assault on Moonrise Towers, Furek is part of the remaining forces defending Moonrise, and can be encountered in the ground floor hall standing in the same place as he usually is before the assault.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Command: FleeCommand: Flee (Action + Level 1 Spell Slot)
Command a creature to flee from you on its turn and do nothing else.
WIS SaveWIS Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Death WardDeath Ward (Action + Level 4 Spell Slot)
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Guardian of FaithGuardian of Faith (Action + Level 4 Spell Slot)
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
Range: 9 m / 30 ft Range: 9 m / 30 ft
Guiding BoltGuiding Bolt (Action + Level 1 Spell Slot)
Damage: 4~24
4d6RadiantRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

Range: 18 m / 60 ft Range: 18 m / 60 ft
Hunger of HadarHunger of Hadar (Action + Level 3 Spell Slot)
Damage: 4~24
2d6ColdCold
+ 2d6AcidAcid

Creatures within this black sphere are Blinded Blinded and take damage at the end of their turn and the start of their turn.

Creatures starting their turn in the area take 2d6ColdCold damage. Creatures ending their turn in the area possibly take 2d6AcidAcid damage.

The area is Difficult Terrain Difficult Terrain.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Main Hand AttackMain Hand Attack (Action)   –  Quarterstaff
Damage: 2~7
1d6 + 1BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Sacred FlameSacred Flame (Action)
Damage: 1~8
1d8RadiantRadiant

Engulf a target in a flame-like radiance.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
ToppleTopple (Action)   –  Quarterstaff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX SaveDEX Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest

Loot[edit | edit source]

Notes[edit | edit source]

  • Developer's notes (He love and respects authority, and enjoys the thought of failure being punished.) indicate Furek as someone, who loves authority and relishes the idea of punishment.