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Speak with Animals: Difference between revisions

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(Corrected a mistake that indicated level 1 rangers can use this spell. Added all other ways to obtain this spell as the list was lacking.)
(Moving note about Knowledge Domain feature to Detect Thoughts, where it belongs.)
 
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'''Speak with Animals''' is a [[Spells#1st Level Spells|Level 1]] Divination Spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.
{{About
| subject = the spell
| use1 = the condition
| article1 = Speak with Animals (condition)
| use2 = Wild Magic feature
| article2 = Wild Magic: Speak with Animals
| other
| disambig = Speak with Animals
}}
{{SpellPage
| name = Speak with Animals
| image = Speak with Animals.webp
| level = 1
| school = Divination
| ritual = yes
| classes = Bard, Druid, Ranger
| class learns at level 1 = Bard, Druid, Nature Domain:Domain Spell
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of the Ancients:Oath Spell, Wildheart
| races = Forest Gnome
| race learns at level 1 = Forest Gnome
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Ritual Caster
| granted by items = Potion of Animal Speaking
| other ways to learn = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Beast Speech}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| description = Gain the ability to comprehend and communicate with beasts.
| cost = action, spell1
| attack roll =
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| range = self
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| condition = Speak with Animals
| condition duration = Until Long Rest
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| notes = * [[Wildheart]] Barbarians can cast this spell once per [[Long Rest]].
* [[Forest Gnome]]s can cast this spell once per [[Long Rest]].
* [[Druid]]s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* The incantations for Speak with Animals are ''amicus animales'' ("friend of animals") and ''loque sentibi plus'' ("I will feel more words").
| video =
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Divination Spells]]
==External Links==
*{{FRWiki|Speak with animals|long}}


[[File:Speak With Animals Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
{{BarbarianNavbox}}
| title = <div style="font-size:105%; font-family:Georgia;">''"Gain the ability to comprehend and verbally communicate with beasts."''</div>
{{ClericNavbox}}
----
{{WarlockNavbox}}
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Range = Self
| School = Divination
| Concentration = None
| Condition = [[Condition#Speak with Animals|Speak with Animals]]
| Duration = Until Long Rest
| Class = [[Bard]], [[Druid]], [[Ranger]]
}}]]
 
== Description ==
Gain the ability to comprehend and verbally communicate with beasts.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to:''
 
* ''level 1 [[Bard]], and [[Druid]]''
* ''level 1 Forest [[Gnome]]''
* ''level 1 Nature Domain [[Cleric]] subclass''
* ''level 2 [[Ranger]]''
* level 2 [[Warlock]] with [[Eldritch Invocation]] - Beast Speach
* ''level 3'' [[Wildheart]] [[Barbarian]] subclass
* ''level 3 [[Oath of the Ancients]] [[Paladin]] subclass''
* Anyone with the [[feats]] Magic Initiate: Druid, and Magic Initiate: Bard 
 
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
{| role="presentation" class="wikitable"
| <strong>[[File:Speak with Animals Condition Icon.webp|frameless|upright=0.12]] Speak with Animals</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until Long Rest}}
* Can comprehend and communicate with beasts.
|}
 
==Notes==
* [[Wildheart]] [[Barbarian|Barbarians]] can cast Speak with Animals once per long rest.
* [[Gnome#Forest Gnome|Forest Gnomes]] can cast Speak with Animals at will.
* [[Warlock|Warlocks]] who choose Beast Speech as one of their [[Eldritch Invocation|Eldritch Invocations]] can cast Speak with Animals at will.

Latest revision as of 15:18, 17 November 2024

This article is about the spell. For the condition, see Speak with Animals (condition). For Wild Magic feature, see Wild Magic: Speak with Animals. For other uses, see Speak with Animals (disambiguation).
Speak with Animals.webp

Speak with Animals is a level 1 divination spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.

Description

Gain the ability to comprehend and communicate with beasts.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: Self
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Speak with Animals

Speak with Animals Speak with Animals

Duration: Until Long rest

  • Can comprehend and communicate with beasts.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Other ways to learn:

Notes

  • Wildheart Barbarians can cast this spell once per Long Rest.
  • Forest Gnomes can cast this spell once per Long Rest.
  • Druids must keep this spell Prepared, or the effect will be lost.
  • The incantations for Speak with Animals are amicus animales ("friend of animals") and loque sentibi plus ("I will feel more words").

External Links[edit | edit source]