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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
After boarding the boat from the [[Underdark]] beach, | After boarding the boat from the [[Underdark]] beach, another boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character has to pass a check or attack Greymon and his crew consisting of: | ||
{{div col | {{div col}} | ||
* {{CharLink|Argram|Alchemist Argram}} | * {{CharLink|Argram|Alchemist Argram}} | ||
* {{CharLink|Bonna}} | * {{CharLink|Bonna}} | ||
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{{div col end}} | {{div col end}} | ||
Passing a {{Ability Check|Athletics|15}} to push him into the water | Passing a {{Ability Check|Athletics|15}} to push him into the water kills Greymon, sinking his inventory to the bottom of the sea and making it permanently inaccessible, while initiating combat with the surviving Duergar; this also garners approval from {{CharLink|Lae'zel}} and {{CharLink|Astarion}}. In a chest aboard Greymon's skiff is the {{SmRarityItem|Intransigent Warhammer}}. If pushed into the water during battle, he and his crew wash up at the beach near the southern pier at the [[Decrepit Village]]. | ||
Otherwise, Greymon can be convinced to let | Otherwise, Greymon can be convinced to let the party pass, either by bringing {{CharLink|Thrinn|Sergeant Thrinn's}} boots back or by passing one of the following checks: | ||
* {{Dialogue option|MOVE YOUR BOAT, OR SINK. '''MAKE THE CHOICE.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}} | * {{Dialogue option|MOVE YOUR BOAT, OR SINK. '''MAKE THE CHOICE.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}} | ||
* {{Dialogue option|In the name of the Absolute - you ''will'' let me pass.|roll=Intimidation|dc=10}} | * {{Dialogue option|In the name of the Absolute - you ''will'' let me pass.|roll=Intimidation|dc=10}} | ||
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* {{Dialogue option|Just let me cross - I have the brand, see?|tags=Branded|roll=Persuasion|dc=10}} | * {{Dialogue option|Just let me cross - I have the brand, see?|tags=Branded|roll=Persuasion|dc=10}} | ||
If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere. As a follower of [[the Absolute]], he | If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere. As a follower of [[the Absolute]], he sides with Nere, if choosing to fight him. | ||
== Store == | == Store == |
Revision as of 23:28, 12 December 2024

“Spit it up, Morghal. Or you busy choking on that True Soul Nere's prick with Thrinn?„
Involvement
Act One
After boarding the boat from the Underdark beach, another boat captained by Corsair Greymon sails up alongside the party's boat. Greymon comes aboard, and the player character has to pass a check or attack Greymon and his crew consisting of:
Passing a DC 15 Athletics check to push him into the water kills Greymon, sinking his inventory to the bottom of the sea and making it permanently inaccessible, while initiating combat with the surviving Duergar; this also garners approval from Lae'zel and Astarion. In a chest aboard Greymon's skiff is the
Intransigent Warhammer. If pushed into the water during battle, he and his crew wash up at the beach near the southern pier at the Decrepit Village.
Otherwise, Greymon can be convinced to let the party pass, either by bringing Sergeant Thrinn's boots back or by passing one of the following checks:
- [BERSERKER] [INTIMIDATION] MOVE YOUR BOAT, OR SINK. MAKE THE CHOICE. (DC 10
)
- [INTIMIDATION] In the name of the Absolute - you will let me pass. (DC 10)
- [DECEPTION] I saw a body left by the myconids - your 'Gekh' must be dead. (DC 15)
- [DECEPTION] I'm afraid Gekh is dead - he fell fighting the myconids. (DC 15)
- [BRANDED] [PERSUASION] Just let me cross - I have the brand, see? (DC 10)
If Greymon sails into the Grymforge with the party, he can later be found and traded with in the area where deep gnome slaves are digging out Nere. As a follower of the Absolute, he sides with Nere, if choosing to fight him.
Store
Corresponds to UND_KC_Trader_Weapons
.
Notable items sold
Combat
Attacks and abilities
External links
Greymon on the Forgotten Realms Wiki