Meazel: Difference between revisions

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{{CharacterInfo
{{Infobox creature
|title =
| name = Meazel
|name = Meazel
| image = <gallery>Meazel Lil Guy.PNG|In-game
|image = [[File:|350px]]
Portrait Meazel.png|Portrait</gallery>
|STR = 12
| type = [[Humanoid]]
|DEX = 18
| race = [[Meazel]]
|CON = 12
| size = Medium
|INT = 14
| level = 5
|WIS = 14
| ac = 14
|CHA = 10
| e hp = 47
|level = 5
| hp = 68
|race = Meazel
| t hp = 88
|type = Humanoid
| weight_kg = 75
|HP = 68; 88{{Tactician}}
| str = 12
|AC = 14
| dex = 19
|speed =
| con = 12
|size = Medium
| int = 14
|weight = 75kg
| wis = 14
|proficiency =  
| cha = 10
|initiative = + 4
| passives = Darkvision, Opportunity Attack
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{SAI|Opportunity Attack}}
|bludgeoning =  
|piercing =
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic =
|poison =
|psychic =
|radiant =
|thunder =
|class =
|background=
|location =
|faction =
|family =
|allies =
|enemies =
|alt-name =
|alt-image = [[File:Meazel_Dead_Creature.png|350px]]
}}
}}
'''Meazels''' are a race of [[humanoid]] monsters found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte}} and teleporting them deep into the shadow curse.


== About ==
'''Meazels''' are [[humanoid]] creatures and a [[non-playable race]] found in [[Act Two]]. They attack their victims by restraining them with {{SAI|Garrotte (Meazel)|Garrotte}} and teleporting them deep into the shadow curse.
{{Quote|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.}}
 
== Overview ==
{{DiQ|Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.|Meazel|'s in-game racial description}}
Meazels are encountered in the [[Ruined Battlefield]] at the rotting potter's house near {{Coords|-43|7}}. They will be poised to [[Ambushing (Condition)|ambush]] the party, but can be discovered with a passive {{Ability check|Perception|18}}.
 
==Attacks and Abilities==
{{Feature box|Claws (Meazel)}}
 
{{Feature box|Garrotte (Meazel)}}
 
{{Feature box|Shadow Teleport (Meazel)}}


== External Links ==
== External Links ==
{{FRWiki|Meazel|long}}
{{FRWiki|Meazel|long}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Stubs]]
[[Category:Humanoids]]

Latest revision as of 20:07, 25 June 2024

Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Overview[edit | edit source]

style=width:100%;height:100%;object-fit:cover;

Twisted, cruel hermits affected by the Shadowfell. Imbued with magic, they move through the shadows to snatch their victims.
Meazel's in-game racial description

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They will be poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Attacks and Abilities[edit | edit source]

Generic Physical.webp
Claws Claws ()
D6 Slashing.png 2d6 (2~12) Damage TypesSlashing damage

Lash out with deadly claws.
 Melee: 1.5 m / 5  ft
Unarmed Strike.webp
Garrotte Garrotte ()
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning damage

Wrap a shadow rope around a creature's throat, Garrotting and Restraining it.
 Melee: 1.5 m / 5  ft
Shadow Step.webp

Teleport to a shadowy location. If you are Garrotting a creature, it teleports with you.
 Range: 30 m / 100 ft

External Links[edit | edit source]

Meazel on the Forgotten Realms Wiki